Skip to content

Releases: cgcostume/pubg-maps

PUBG PC 5.7.6

07 Jul 18:26
c1297f4
Compare
Choose a tag to compare

Height and normal maps of Erangel, Miramar, Range, Sanhok, and Vikendi of PC PUBG 5.7.6.
This comprises the scripts for semi-automated map extraction and the following stitched maps:

Map Heights Normals
Erangel 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Miramar 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Range 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Sanhok 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Vikendi 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal

Each map is provided in 8192² LOD0 for Erangel and Mirarmar, 6144² LOD0 for Vikendi, 4096² LOD0 for Range and Sanhok and 512² 8bit preview.

PUBG PC 4.3.6

29 Jun 06:52
Compare
Choose a tag to compare

Height and normal maps of Erangel, Miramar, and Sanhok of PC PUBG 4.3.6.
This comprises the scripts for semi-automated map extraction and the following stitched maps:

Map Heights Normals
Erangel 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Miramar 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Sanhok 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal

Each map is provided in 8192² LOD0 for Erangel and Mirarmar, 4096² LOD0 for Sanhok and 512² 8bit preview.

PUBG PC 3.7.27

05 Apr 20:34
043f29b
Compare
Choose a tag to compare

Height and normal maps of Erangel and Miramar of PC PUBG 3.7.27.
This comprises the scripts for semi-automated map extraction and the following stitched maps:

Map Heights Normals
Erangel 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Miramar 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal

Each map is provided in 8192² LOD0 and 512² 8bit preview (no 4096² LOD1 and 2048² LOD2 here due to changed approach).

Please note that the source code archive containing all maps and scripts has a size of about 226 MB.

PUBG PC 3.6.8

03 Feb 19:19
Compare
Choose a tag to compare

Height and normal maps of Erangel and Miramar of PC PUBG 3.6.8.
This comprises the scripts for semi-automated map extraction and the following stitched maps:

Map Heights Normals
Erangel 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Miramar 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal

Each map is provided in 8192² LOD0, 4096² LOD1, 2048² LOD2, and 512² 8bit preview.

Please note that the source code archive containing all maps and scripts has a size of about 313 MB.

PUBG PC 3.6.4

22 Jan 15:56
Compare
Choose a tag to compare

Height and normal maps of Erangel and Miramar of PC PUBG 3.6.4.
This comprises the scripts for semi-automated map extraction and the following stitched maps:

Map Heights Normals
Erangel 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal
Miramar 16bit heights, grayscale, single channel 2×8bit normals, rgb, r+g encode normal

Each map is provided in 8192² LOD0, 4096² LOD1, 2048² LOD2, and 512² 8bit preview.

Please note that the source code archive containing all maps and scripts has a size of about 320 MB.