Small Tweaks
A few quick fixes and additions:
- Oculus controls keep flip flopping. Attempts to fix this issue:
- Updated A-Frame to 1.2. I didn't do this earlier because the update broke the navmesh and grabbing. To fix that:
- Used a tip to load the deprecated BufferGeometry
- Used another tip to load a fixed aframe-extras
- Now teleporting is set to right hand and movement is set to left hand
- Changed the wall instructions to match the new setup
- Updated A-Frame to 1.2. I didn't do this earlier because the update broke the navmesh and grabbing. To fix that:
- While I was tinkering:
- Warp animation tweaked to remove the startup wait