This is a game on Android made by the Future Animation & Game Team at Tsinghua University.
The development environment is gamemaker 1.
This source is used for version control of the code between the developers in the team. All the images resources are not included in.
To develop and run, download this project and manually put in the folders sprites/images
and background/images
that includes all the images needed, then open /FlyingBird.project.gmx
by gamemaker 1.
- Customize enemy positions
- Create a new room and name it as "stage + index", such as
stage1
,stage2
,stage3
, etc. - Write
script_execute(scr_stage_room_init)
in the creation code of the new room. - Drag
obj_enemy_A_model
,obj_enemy_B_model
, ..., into the new room to the position you want. - Execute
script_execute(scr_call_enemy_from_stage, index)
during the game when you want the enemies to appear.
- Create a new room and name it as "stage + index", such as