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Fix crystal count being unaffected by loose crystals after load (#151) #140

Fix crystal count being unaffected by loose crystals after load (#151)

Fix crystal count being unaffected by loose crystals after load (#151) #140

Triggered via push November 12, 2023 17:26
Status Failure
Total duration 1m 22s
Artifacts

build.yml

on: push
Matrix: build
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3 errors and 3 warnings
build (16.x)
Process completed with exit code 1.
build (14.x)
Process completed with exit code 1.
build (12.x)
The operation was canceled.
build (16.x)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (14.x)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (12.x)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/