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[5305] Exodar fixes
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-update positions for all objects in EX
-delete 3 duplicate / wrong spawn objects
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RazzorX authored Mar 7, 2024
1 parent fcdd803 commit 4cbe2a7
Showing 1 changed file with 49 additions and 0 deletions.
49 changes: 49 additions & 0 deletions Updates/5305_exodar_fixes.sql
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-- duplicates / wrong spawns
DELETE FROM `gameobject` WHERE `guid` IN
(6777, 6778, 22375);

-- -------------------------------------------------------------- --

-- position update
UPDATE `gameobject` SET `position_x` = -4068.997314453125, `position_y` = -11363.974609375, `position_z` = -139.420486450195312, `orientation` = 3.802460908889770507, `rotation0` = 0.006169319152832031, `rotation1` = -0.00011444091796875, `rotation2` = -0.94588756561279296, `rotation3` = 0.324435889720916748 WHERE `guid` = 24743;
UPDATE `gameobject` SET `position_x` = -4160.3369140625, `position_y` = -11461.8408203125, `position_z` = -131.057144165039062, `orientation` = 3.278829336166381835, `rotation0` = 0.00598907470703125, `rotation1` = 0.001484870910644531, `rotation2` = -0.99762725830078125, `rotation3` = 0.068569622933864593 WHERE `guid` = 24744;
UPDATE `gameobject` SET `position_x` = -4219.77099609375, `position_y` = -11579.208984375, `position_z` = -126.17474365234375, `orientation` = 2.667932987213134765, `rotation0` = -0.0052647590637207, `rotation1` = -0.00321769714355468, `rotation2` = 0.972072601318359375, `rotation3` = 0.234599202871322631 WHERE `guid` = 24727;
UPDATE `gameobject` SET `position_x` = -4059.994873046875, `position_y` = -11542.0576171875, `position_z` = -138.577392578125, `orientation` = 5.547733306884765625, `rotation0` = 0.003877162933349609, `rotation1` = -0.00479984283447265, `rotation2` = -0.35947227478027343, `rotation3` = 0.933135390281677246 WHERE `guid` = 24745;
UPDATE `gameobject` SET `position_x` = -4039.0712890625, `position_y` = -11555.0869140625, `position_z` = -138.336959838867187 WHERE `guid` = 85619;
UPDATE `gameobject` SET `position_x` = -3988.49755859375, `position_y` = -11488.458984375, `position_z` = -137.24591064453125, `orientation` = 4.238805770874023437, `rotation0` = 0.005998134613037109, `rotation1` = -0.00144767761230468, `rotation2` = -0.85324573516845703, `rotation3` = 0.521472573280334472 WHERE `guid` = 24742;
UPDATE `gameobject` SET `position_x` = -4072.025146484375, `position_y` = -11629.767578125, `position_z` = -138.6212158203125, `orientation` = 2.667932987213134765, `rotation0` = -0.0052647590637207, `rotation1` = -0.00321769714355468, `rotation2` = 0.972072601318359375, `rotation3` = 0.234599202871322631 WHERE `guid` = 24726;
UPDATE `gameobject` SET `position_x` = -4201.728515625, `position_y` = -11621.751953125, `position_z` = -98.7199478149414062, `orientation` = 2.667932987213134765, `rotation0` = -0.0052647590637207, `rotation1` = -0.00321769714355468, `rotation2` = 0.972072601318359375, `rotation3` = 0.234599202871322631 WHERE `guid` = 24728;
UPDATE `gameobject` SET `position_x` = -4205.3310546875, `position_y` = -11687.0810546875, `position_z` = -143.254226684570312, `orientation` = 3.676138877868652343, `rotation0` = 0.006164073944091796, `rotation1` = 0.000273704528808593, `rotation2` = -0.9644784927368164, `rotation3` = 0.26408928632736206 WHERE `guid` = 24723;
UPDATE `gameobject` SET `position_y` = -11716.5908203125, `position_z` = -143.807785034179687, `orientation` = 0.14584679901599884, `rotation0` = 0.001459598541259765, `rotation1` = -0.00599479675292968, `rotation2` = 0.072863578796386718, `rotation3` = 0.997322797775268554 WHERE `guid` = 81382;
UPDATE `gameobject` SET `position_x` = -4245.09716796875, `position_y` = -11645.6416015625, `position_z` = -142.187744140625, `orientation` = 2.232440948486328125, `rotation0` = -0.00444555282592773, `rotation1` = -0.00427913665771484, `rotation2` = 0.898435592651367187, `rotation3` = 0.439061909914016723 WHERE `guid` = 24724;
UPDATE `gameobject` SET `position_x` = -4242.69384765625, `position_y` = -11713.734375, `position_z` = -144.075897216796875, `orientation` = 0.650804519653320312, `rotation0` = -0.00008392333984375, `rotation1` = -0.00616931915283203, `rotation2` = 0.319672584533691406, `rotation3` = 0.947507977485656738 WHERE `guid` = 25828;
UPDATE `gameobject` SET `position_x` = -4236.08984375, `position_y` = -11717.1201171875, `position_z` = -143.95550537109375, `orientation` = 1.744720935821533203, `rotation0` = -0.0032806396484375, `rotation1` = -0.00522518157958984, `rotation2` = 0.76583099365234375, `rotation3` = 0.643012285232543945 WHERE `guid` = 25827;
UPDATE `gameobject` SET `position_y` = -11710.8115234375, `position_z` = -144.245193481445312, `orientation` = 1.454884171485900878, `rotation0` = -0.00249147415161132, `rotation1` = -0.00564479827880859, `rotation2` = 0.664937973022460937, `rotation3` = 0.746873080730438232 WHERE `guid` = 81384;
UPDATE `gameobject` SET `position_x` = -4259.88134765625, `position_y` = -11761.533203125, `position_z` = -133.1641845703125, `orientation` = 0.760288774967193603, `rotation0` = -0.00042152404785156, `rotation1` = -0.00615596771240234, `rotation2` = 0.371033668518066406, `rotation3` = 0.928598880767822265 WHERE `guid` = 24729;
UPDATE `gameobject` SET `position_x` = -4251.65625, `position_y` = -11793.203125, `position_z` = -133.343276977539062, `orientation` = 3.87113499641418457, `rotation0` = 0.006161689758300781, `rotation1` = -0.00032615661621093, `rotation2` = -0.93419265747070312, `rotation3` = 0.356715530157089233 WHERE `guid` = 24730;
UPDATE `gameobject` SET `position_y` = -11835.2548828125, `position_z` = -133.10064697265625, `orientation` = 1.614735603332519531, `rotation0` = -0.00293445587158203, `rotation1` = -0.00542736053466796, `rotation2` = 0.722449302673339843, `rotation3` = 0.691396355628967285 WHERE `guid` = 24732;
UPDATE `gameobject` SET `position_x` = -4137.3427734375, `position_y` = -11740.8798828125, `position_z` = -136.819564819335937, `orientation` = 1.973795294761657714, `rotation0` = -0.00385665893554687, `rotation1` = -0.00481605529785156, `rotation2` = 0.834305763244628906, `rotation3` = 0.551267504692077636 WHERE `guid` = 24731;
UPDATE `gameobject` SET `position_x` = -4082.90283203125, `position_y` = -11735.837890625, `position_z` = -139.347335815429687, `orientation` = 2.102202177047729492, `rotation0` = -0.00415754318237304, `rotation1` = -0.00455856323242187, `rotation2` = 0.86795806884765625, `rotation3` = 0.496599137783050537 WHERE `guid` = 24725;
UPDATE `gameobject` SET `position_x` = -3979.60791015625, `position_y` = -11692.4921875, `position_z` = -132.4083251953125, `orientation` = 3.191601991653442382, `rotation0` = 0.005918502807617187, `rotation1` = 0.001745223999023437, `rotation2` = -0.99966812133789062, `rotation3` = 0.025011012330651283 WHERE `guid` = 22683;
UPDATE `gameobject` SET `position_x` = -3968.521728515625, `position_y` = -11712.8251953125, `position_z` = -139.467041015625, `orientation` = 3.941849946975708007, `rotation0` = 0.006146430969238281, `rotation1` = -0.00054359436035156, `rotation2` = -0.92099952697753906, `rotation3` = 0.389514803886413574 WHERE `guid` = 24716;
UPDATE `gameobject` SET `position_x` = -3975.03759765625, `position_y` = -11700.0205078125, `position_z` = -139.257614135742187, `orientation` = 3.141570329666137695, `rotation0` = -0.00587272644042968, `rotation1` = -0.0018930435180664, `rotation2` = 0.999980926513671875 WHERE `guid` = 24717;
UPDATE `gameobject` SET `position_x` = -3967.21484375, `position_y` = -11626.865234375, `position_z` = -132.197799682617187, `orientation` = 2.144352197647094726, `rotation0` = -0.00425291061401367, `rotation1` = -0.0044708251953125, `rotation2` = 0.878231048583984375, `rotation3` = 0.478196769952774047 WHERE `guid` = 22682;
UPDATE `gameobject` SET `position_x` = -3913.078369140625, `position_y` = -11605.9912109375, `position_z` = -138.353134155273437, `orientation` = 4.473990917205810546, `rotation0` = 0.005786895751953125, `rotation1` = -0.00214099884033203, `rotation2` = -0.78617191314697265, `rotation3` = 0.617977082729339599 WHERE `guid` = 24718;
UPDATE `gameobject` SET `position_x` = -3927.486083984375, `position_y` = -11605.41796875, `position_z` = -138.578384399414062, `orientation` = 4.989017963409423828, `rotation0` = 0.0050506591796875, `rotation1` = -0.00354385375976562, `rotation2` = -0.60285186767578125, `rotation3` = 0.797829270362854003 WHERE `guid` = 24721;
UPDATE `gameobject` SET `position_x` = -3901.4580078125, `position_y` = -11608.490234375, `position_z` = -131.08648681640625, `orientation` = 1.097211599349975585, `rotation0` = -0.00144767761230468, `rotation1` = -0.0059976577758789, `rotation2` = 0.521471977233886718, `rotation3` = 0.853246092796325683 WHERE `guid` = 22681;
UPDATE `gameobject` SET `position_x` = -3904.362060546875, `position_y` = -11557.9580078125, `position_z` = -150.017868041992187, `orientation` = 3.141592741012573242 WHERE `guid` = 44713;
UPDATE `gameobject` SET `position_x` = -3909.752685546875, `position_y` = -11548.935546875, `position_z` = -149.956787109375, `orientation` = 3.961898565292358398, `rotation2` = -0.91705989837646484, `rotation3` = 0.398749500513076782 WHERE `guid` = 44714;
UPDATE `gameobject` SET `position_x` = -3890.46142578125, `position_y` = -11509.21484375, `position_z` = -136.46075439453125, `orientation` = 5.024168014526367187, `rotation0` = 0.004987716674804687, `rotation1` = -0.0036325454711914, `rotation2` = -0.58873653411865234, `rotation3` = 0.808301448822021484 WHERE `guid` = 24736;
UPDATE `gameobject` SET `position_x` = -3882.455322265625, `position_y` = -11491.52734375, `position_z` = -133.585250854492187, `orientation` = 2.251473426818847656, `rotation2` = 0.902585029602050781, `rotation3` = 0.430511653423309326 WHERE `guid` = 63176;
UPDATE `gameobject` SET `position_x` = -3829.60693359375, `position_y` = -11529.2685546875, `position_z` = -138.949234008789062, `orientation` = 1.620791792869567871, `rotation0` = -0.00295066833496093, `rotation1` = -0.00541877746582031, `rotation2` = 0.724539756774902343, `rotation3` = 0.689205408096313476 WHERE `guid` = 24650;
UPDATE `gameobject` SET `position_x` = -3849.982666015625, `position_y` = -11518.765625, `position_z` = -139.148818969726562, `orientation` = 1.620791792869567871, `rotation0` = -0.00295066833496093, `rotation1` = -0.00541877746582031, `rotation2` = 0.724539756774902343, `rotation3` = 0.689205408096313476 WHERE `guid` = 24651;
UPDATE `gameobject` SET `position_x` = -3776.3466796875, `position_y` = -11536.8564453125, `position_z` = -134.701828002929687, `orientation` = 2.144352197647094726, `rotation0` = -0.00425291061401367, `rotation1` = -0.0044708251953125, `rotation2` = 0.878231048583984375, `rotation3` = 0.478196769952774047 WHERE `guid` = 24735;
UPDATE `gameobject` SET `position_x` = -3717.10302734375, `position_y` = -11377.2734375, `position_z` = -134.967849731445312, `orientation` = 2.667932987213134765, `rotation0` = -0.0052647590637207, `rotation1` = -0.00321769714355468, `rotation2` = 0.972072601318359375, `rotation3` = 0.234599202871322631 WHERE `guid` = 24733;
UPDATE `gameobject` SET `position_x` = -3697.816650390625, `position_y` = -11459.8232421875, `position_z` = -119.49639892578125, `orientation` = 2.231611490249633789, `rotation0` = -0.00444364547729492, `rotation1` = -0.00428104400634765, `rotation2` = 0.898253440856933593, `rotation3` = 0.439434468746185302 WHERE `guid` = 24734;
UPDATE `gameobject` SET `position_x` = -3797.95751953125, `position_y` = -11657.34375, `position_z` = -106.153785705566406, `orientation` = 2.667932987213134765, `rotation0` = -0.0052647590637207, `rotation1` = -0.00321769714355468, `rotation2` = 0.972072601318359375, `rotation3` = 0.234599202871322631 WHERE `guid` = 22676;
UPDATE `gameobject` SET `position_x` = -3799.796875, `position_y` = -11665.1845703125, `position_z` = -106.210731506347656, `orientation` = 3.488801479339599609, `rotation0` = 0.006111621856689453, `rotation1` = 0.000849723815917968, `rotation2` = -0.98495006561279296, `rotation3` = 0.172728925943374633 WHERE `guid` = 24720;
UPDATE `gameobject` SET `position_x` = -3803.274169921875, `position_y` = -11688.873046875, `position_z` = -105.384963989257812, `orientation` = 2.956346750259399414, `rotation0` = -0.00567293167114257, `rotation1` = -0.0024271011352539, `rotation2` = 0.995696067810058593, `rotation3` = 0.092472918331623077 WHERE `guid` = 24719;
UPDATE `gameobject` SET `position_x` = -3789.791748046875, `position_y` = -11716.205078125, `position_z` = -106.403923034667968, `orientation` = 3.30571603775024414, `rotation0` = 0.006008148193359375, `rotation1` = 0.001404762268066406, `rotation2` = -0.99661540985107421, `rotation3` = 0.081973463296890258 WHERE `guid` = 24722;
UPDATE `gameobject` SET `position_x` = -4055.44091796875, `position_y` = -11904.59765625, `position_z` = -1.986083984375, `orientation` = 3.159062385559082031, `rotation2` = -0.99996185302734375, `rotation3` = 0.008734640665352344 WHERE `guid` = 23862;

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