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Removed a redundant copy of the synchronized start setting in game ed…
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…itor.
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sei-bstein committed Oct 27, 2023
1 parent e3ade29 commit a73ff04
Showing 1 changed file with 0 additions and 15 deletions.
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Expand Up @@ -374,21 +374,6 @@ <h4>Execution</h4>
</div>
<small>permission for players to reset their game session</small>
</div>

<div class="form-group pb-0 pt-1">
<label class="mb-0" for="sync-start-toggle">Require Synchronized Start</label>
<div class="form-control auto-h d-flex align-items-center">
<label>No</label>
<label class="btn text-info" btnCheckbox [btnCheckboxTrue]="true" [btnCheckboxFalse]="false" tabindex="0"
[ngModelOptions]="{updateOn: 'change'}" id="sync-start-toggle" name="syncStartToggle"
[(ngModel)]="game.requireSynchronizedStart">
<fa-icon *ngIf="!game.requireSynchronizedStart" [icon]="fa.toggleOff" size="lg"></fa-icon>
<fa-icon *ngIf="game.requireSynchronizedStart" [icon]="fa.toggleOn" size="lg"></fa-icon>
</label>
<label>Yes</label>
</div>
<small>Requires all registered players to mark themselves ready before any player's session can start</small>
</div>
</div>

<div class="col-lg-6 col-sm-12">
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