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* Corrected an issue that incorrectly displayed signalR status lights in production environments. * Fixed an issue that allowed multiple gameboard tabs to generate the same browser notification. * Change sponsor select example for clarity. * Make signalr service singleton as originally designed * Initial work on event horizon. * More work on 110. * Resolved an issue that could cause the Observe Challenges screen to resolve team names incorrectly. Resolves #334. * More work on 110. * The team deploy button now properly disables itself when it can't be used. * Resolved an issue that caused signalR instability in the game hub. * More work on 110. * Add support code with link to challenges admin to ticket markdown. * NPM audit * More work on 110. * More on 110. * Don't select challenge upon launch (to avoid overwriting user selection). Resolves GBAPI#339. * Fixed an issue that caused ticket-to-markdown to fail to capture requester name. * More work on 110. * More 110 * Code cleanup * More work on 110. * More work on 110. * MOre work on 110 * Initial work on issue/336 * Draft of 336. * Enable a max concurrency limit of 0 in practice settings. Disable practice mode if limit is zero. * Format the announcements controls to be a little neater. * Make practice search chips colored to match chips in list. Ignore case when evaluating text color. * More iteration on 110. * Announcement now shows error on fail, clears its text upon success, and disables itself if no message is present. * Improve interface feedback on announce/extend session. * Code cleanup * Finish MVP of 110. * Use correct css value * Draft of 110. * Allow games to be optionally visible on the home screen even while in practice mode. * Improvements to timeline. * Make game -> players not auto refresh while a player's info is being viewed. * Add beta tag to timeline * Disable ticket submit button during post. Resolves GBAPI#319. * Automatically copy invitation code to the clipboard on generation.
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