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Feat: Chess Mobile App with authentication #347
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c7877e8
feat: add react native app
ofcljaved 34780e2
fix: rename image
ofcljaved db1dd8a
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved 448dd27
feat: add react native app
ofcljaved 98166bb
fix: rename image
ofcljaved 9813f9b
chore: enable android build
ofcljaved d04884c
merged
ofcljaved 4991905
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved 039835c
chore: setup auth context
ofcljaved 2572864
chore: auth layout setup
a68b7e2
chore: layout setup
ofcljaved 90d93c9
chore: test authentication
fa3f5d7
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved ffea4b5
chore: implement cookie based auth
ofcljaved 81c3b6b
chore: animate splash screen
3deb958
chore: sign-in screen
ofcljaved a30749b
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved fb06eb6
Merge branch 'feat/mobile-app' of https://github.com/ofcljaved/chess …
ofcljaved 13e1737
chore: add sign-in button
ofcljaved cec682c
chore: add home screen & auth
ofcljaved 7c772b3
chore: implement signout and home screen layout
ofcljaved 13f6340
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved b6e3c87
chore: recoil setup
ofcljaved 04fd69d
test: optimize recoil
a1df09f
refactor: improve recoil management
ofcljaved 2152c79
refactor: improved font scaling
ofcljaved 0d52bc0
Merge branch 'code100x:main' into feat/mobile-app
ofcljaved 8ef8042
feat: add socket and chess
ofcljaved a5dd5c8
chore: improve chessboard ui
ofcljaved f760238
chore: move chess piece
ofcljaved 33eec31
chore: piece moves
ofcljaved 5b0835a
refact: update socket and chess logic
ofcljaved bf2acb9
chore: both party can move now
ofcljaved 26b5980
feat: show all possible moves
ofcljaved 52264cc
chore: add recent move
ofcljaved 23decca
refactor: move chess to recoil
ofcljaved b6ac860
chore: flip board
ofcljaved 2770915
refactor: improve coordination logic
ofcljaved bc4a63d
chore: add timer logic
ofcljaved e21690e
chore: timer working
ofcljaved 9b1a4d6
chore: move table and game end logic
ofcljaved 806dcd2
fix: add github login callback
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,11 @@ | ||
import { Request, Response, Router } from 'express'; | ||
import passport from 'passport'; | ||
import jwt from 'jsonwebtoken'; | ||
import useragent from 'express-useragent'; | ||
import { db } from '../db'; | ||
import base64 from 'base-64'; | ||
const router = Router(); | ||
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router.use(useragent.express()); | ||
const CLIENT_URL = | ||
process.env.AUTH_REDIRECT_URL ?? 'http://localhost:5173/game/random'; | ||
const JWT_SECRET = process.env.JWT_SECRET || 'your_secret_key'; | ||
|
@@ -13,6 +15,7 @@ interface User { | |
} | ||
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router.get('/refresh', async (req: Request, res: Response) => { | ||
console.log(req.headers.cookie); | ||
if (req.user) { | ||
const user = req.user as User; | ||
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|
@@ -60,11 +63,29 @@ router.get( | |
router.get( | ||
'/google/callback', | ||
passport.authenticate('google', { | ||
successRedirect: CLIENT_URL, | ||
// successRedirect: CLIENT_URL, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. why we only comment this here and not on github or facebook too? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Only tested for google, I'll update it after testing for github and facebook |
||
failureRedirect: '/login/failed', | ||
}), | ||
(req, res) => { | ||
res.redirect('/auth/capture-mode'); | ||
}, | ||
); | ||
|
||
router.get('/capture-mode', (req, res) => { | ||
const cookies = req.headers.cookie?.split(';').map((cookie) => cookie.trim()); | ||
const authCookie = cookies?.find((cookie) => | ||
cookie.startsWith('connect.sid'), | ||
); | ||
const token = base64.encode(authCookie!); | ||
console.log('authCookie', token); | ||
|
||
const ua = req.useragent; | ||
if (ua?.isMobile) { | ||
res.redirect(`chess-mobile://sign-in?cookie=${token}`); | ||
} else { | ||
res.redirect(CLIENT_URL); | ||
} | ||
}); | ||
router.get( | ||
'/github', | ||
passport.authenticate('github', { scope: ['read:user', 'user:email'] }), | ||
|
@@ -73,9 +94,12 @@ router.get( | |
router.get( | ||
'/github/callback', | ||
passport.authenticate('github', { | ||
successRedirect: CLIENT_URL, | ||
// successRedirect: CLIENT_URL, | ||
failureRedirect: '/login/failed', | ||
}), | ||
(req, res) => { | ||
res.redirect('/auth/capture-mode'); | ||
}, | ||
); | ||
|
||
router.get( | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
EXPO_USE_METRO_WORKSPACE_ROOT=1 | ||
EXPO_PUBLIC_API_URL=https://staging.example.com | ||
EXPO_PUBLIC_WS_URL=ws://localhost:8080 |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,24 @@ | ||
node_modules/ | ||
.expo/ | ||
dist/ | ||
npm-debug.* | ||
*.jks | ||
*.p8 | ||
*.p12 | ||
*.key | ||
*.mobileprovision | ||
*.orig.* | ||
web-build/ | ||
# expo router | ||
expo-env.d.ts | ||
|
||
|
||
|
||
ios | ||
android | ||
|
||
# macOS | ||
.DS_Store | ||
|
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# Temporary files created by Metro to check the health of the file watcher | ||
.metro-health-check* |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,102 @@ | ||
# Chess Mobile App | ||
|
||
**NOTE: This app has only been tested on Android devices.** | ||
|
||
## Features | ||
|
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Demo Videos link: | ||
|
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- https://youtu.be/TYqO7j7ydDo | ||
- https://youtu.be/-6WtZn5Zx0I | ||
- https://youtube.com/shorts/uG1elnCFi4Q?feature=share | ||
|
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In the Mobile App, Users Can: | ||
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1. Sign up using Google or GitHub, similar to the web version. | ||
2. Store cookies in secure storage and send them with every request for user authentication. | ||
3. Play chess between mobile-to-mobile or mobile-to-desktop devices. | ||
4. Note: "Play with Friend" and "Play as Guest" functionalities are currently not implemented. | ||
|
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## Tech Stack | ||
|
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1. Expo | ||
2. Recoil for state management | ||
|
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## Running the App Locally | ||
|
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### Important Notes | ||
|
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- The app cannot be used with the `EXPO GO` mobile app due to authentication flow and deep-linking requirements. | ||
- To pass the sign-in screen, a backend and WebSocket server must be running. | ||
|
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### Setup Instructions | ||
|
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1. **Backend and WebSocket Setup:** | ||
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- Mobile devices cannot access servers running on localhost. Instead, you must expose your backend and WebSocket server to the internet. A convenient way to do this is through [ngrok](https://ngrok.com/). | ||
- Ngrok allows only one endpoint to be exposed for free. To expose both WebSocket and backend servers, you need a config file with your authToken. | ||
- Ngrok also provides one free domain that doesn't change each time you start a server. Claim a free domain for the HTTP server to use the backend. | ||
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2. **Ngrok Configuration:** | ||
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- In order to edit the `ngrok.yml` file, run this command, | ||
```bash | ||
ngrok config edit | ||
``` | ||
- Update the `ngrok.yml` file with the following content: | ||
```yml | ||
version: '2' | ||
authtoken: YOUR_TOKEN_HERE | ||
tunnels: | ||
chess_server: | ||
proto: http | ||
addr: 3000 | ||
domain: dynamic-honeybee-humorous.ngrok-free.app | ||
wschess: | ||
proto: tcp | ||
addr: 8080 | ||
``` | ||
(Replace `YOUR_TOKEN_HERE` with your actual Ngrok auth token.) | ||
- Run the following command to start Ngrok: | ||
```bash | ||
ngrok start --all | ||
``` | ||
(Ensure your backend is running on port 3000 and WebSocket on port 8080, adjust if necessary.) | ||
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3. **Environment Configuration:** | ||
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- Copy `.env.sample` to `.env`. | ||
- Do not change the `EXPO_USE_METRO_WORKSPACE_ROOT` variable, as it is necessary for Expo metro config to work in a monorepo. | ||
- Set the backend URL in `EXPO_PUBLIC_API_URL` and WebSocket URL in `EXPO_PUBLIC_WS_URL`. | ||
|
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4. **Running the App:** | ||
```bash | ||
# For Android | ||
yarn expo run:android | ||
# For iOS | ||
yarn expo run:ios | ||
``` | ||
_Note: Use Yarn as the package manager since it is a yarn turborepo._ | ||
|
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### Troubleshooting | ||
|
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- **Android Development Build Issues:** | ||
- Ensure you have an Android emulator and Java SDK that matches the emulator's requirements. Without this, the React Native app styles may flicker. | ||
- Follow the setup guide [here](https://reactnative.dev/docs/set-up-your-environment). | ||
|
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## About the App | ||
|
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- Utilizes an animated splash screen via Lottie. | ||
- Uses NativeWind for styling, bringing Tailwind CSS to mobile. | ||
- Context is used for WebSocket to maintain consistent value with a single reference. | ||
- Most data, including the chess object, is stored in Recoil. | ||
|
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## In Progress | ||
|
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- Implementing "Play with Friends" functionality. | ||
- Adding WebSocket reconnect logic. | ||
- Allowing users to join games via links. | ||
- Implementing user cookie refresh to avoid repeated logins. | ||
- Adding confetti effects (note: avoid using Lottie for this due to performance). | ||
- Adding sound effects for moves. | ||
- Creating a settings page for customizing color, theme, master volume, and avatar. |
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@@ -0,0 +1,2 @@ | ||
// @ts-ignore | ||
/// <reference types="nativewind/types" /> |
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@@ -0,0 +1,42 @@ | ||
{ | ||
"expo": { | ||
"name": "chess-mobile", | ||
"slug": "chess-mobile", | ||
"version": "1.0.0", | ||
"scheme": "chess-mobile", | ||
"web": { | ||
"bundler": "metro", | ||
"output": "static", | ||
"favicon": "./assets/favicon.png" | ||
}, | ||
"plugins": [ | ||
"expo-router", | ||
"expo-secure-store" | ||
], | ||
"experiments": { | ||
"typedRoutes": true, | ||
"tsconfigPaths": true | ||
}, | ||
"orientation": "portrait", | ||
"icon": "./assets/icon.png", | ||
"userInterfaceStyle": "dark", | ||
"splash": { | ||
"image": "./assets/splash.png", | ||
"resizeMode": "contain", | ||
"backgroundColor": "#020617" | ||
}, | ||
"assetBundlePatterns": [ | ||
"**/*" | ||
], | ||
"ios": { | ||
"supportsTablet": true | ||
}, | ||
"android": { | ||
"adaptiveIcon": { | ||
"foregroundImage": "./assets/adaptive-icon.png", | ||
"backgroundColor": "#ffffff" | ||
}, | ||
"package": "com.codex100.chess" | ||
} | ||
} | ||
} |
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why not use JWT?
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Can Use JWT also, but it'll be two times longer than base64 encode token and also it needs a secret too.
Can shift to JWT there's no problem