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soundworks | max

Utility to monitor and control soundworks' shared states within Max.

Notes:

  • This repository has been tested on Mac only, Windows version should work but is untested.

Table of Contents

Max

Install

  1. Download the Max package (soundworks-max.zip) from the release :
    https://github.com/collective-soundworks/soundworks-max/releases
  2. Unzip the package and copy the resulting directory in ~/Documents/Max 8/Packages
  3. Open the helper patch for more informations

Usage

See the overview patch for more informations
cf. ~/Documents/Max 8/Packages/soundworks/extras/soundworks.maxpat

Running the example

  1. In the "overview" menu click soundworks.shared-state
  2. Start the soundworks server by opening the soundworks.example.server
    and follow the instructions.

Javascript

Install

npm install --save @soundworks/max

Usage

In the src/server/index.js of your soundworks application, and configure the Max client:

import { Server } from '@soundworks/core/server.js';
// 1. Import the `configureMaxClient` function from the @soundworks/max package
import { configureMaxClient } from '@soundworks/max';
import { loadConfig } from '../utils/load-config.js';

// 2. Configure max client
const config = loadConfig(process.env.ENV, import.meta.url);
configureMaxClient(config);

const server = new Server(config);

Caveats

Each soundworks.shared-state object creates a new soundworks client, which is known suboptimal, but improves user friendliness.

One of our unit test use 25 instances, which work on all systems without issues.
This test has been run with 100 objects successfully on ARM, but not on Intel.

Development notes

Link Max package into Documents/Max 8/Packages

ln -s .path/to/soundworks-max/max/soundworks ~/Documents/Max\ 8/Packages

Running the test suite

Launching all the tests

npm test -- tests/**/*.spec.js

Launching only one test file

npm test -- tests/the-test/index.spec.js

For verbose output

VERBOSE=1 npm test -- tests/the-test/index.spec.js

How to open patcher?

CMD + OPTION + M then CMD + E then click on the button

Credits

https://soundworks.dev/credits.html

License

BSD-3-Clause