This repo contains just the Autobots codebase and a patch that you need to run. It is also fully written in Kotlin. It is coded on aCis 382.
- Full autobot control through an in game dashboard with amazing UX
- Spawn/Despawn/Delete
- Inspect a bot's inventory, status, skills and buffs
- Customise the bot's combat and social preferences in game
- Target radius
- PvP aggression and preferences
- Self sustain with potions that can be configured in game
- Infinite buff replenishing
- Infinite consumable replenishing
- Ingame bot filtering
- Persistent bots that are saved in the database and can be logged in where they logged out
- Unique behaviour on each bot based on its class
- Archers will kite
- Spoilers will spoil and sweeper
- Pet owners will have pets following or assisting them
- Create an autobot in game
- Name
- Level
- Class
- Appearance
- Create random Autobot
- Bot chat control
- You can see what the bot sees in the chat and you can do things like talk in general chat or shout chat and also use PMs
- Bot clan control
- Create a bot clan in game and change the members of the clan from the dashboard, including clan crests for remote locations
- Full ingame bot control (movement, attack, skills, chat)
- Automatic return to death area using gatekeepers
Just type //a b
and everything is managable from the dashboard