multi_bloc_builder
is a Flutter package that provides widgets to manage multiple Bloc
or Cubit
state streams simultaneously. It simplifies the process of building UI or reacting to state changes when multiple state management objects are involved.
This will help users navigate through different sections of the documentation more easily!
- MultiBlocBuilder: Combine and rebuild UI based on multiple
Bloc
orCubit
states. - MultiBlocConsumer: Listen to multiple
Bloc
orCubit
state changes and react with side effects while rebuilding UI.
To start using multi_bloc_builder
, add it to your pubspec.yaml
:
dependencies:
multi_bloc_builder: version
Then, run:
flutter pub get
MultiBlocBuilder
rebuilds the UI whenever any of the provided blocs or cubits emit new states. It takes a list of blocs and a builder that can use multiple states to construct the widget.
import 'package:multi_bloc_builder/multi_bloc_builder.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'data_one_cubit.dart';
import 'data_two_cubit.dart';
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('MultiBlocBuilder Example')),
body: MultiBlocBuilder(
blocs: [
context.watch<DataOneCubit>(),
context.watch<DataTwoCubit>(),
],
buildWhen: (nextStates, prevStates) {
// Optional: control when to rebuild based on state changes
return true;
},
builder: (context, states) {
// Access each state by type
final dataOneState = states.get<DataOneState>();
final dataTwoState = states.get<DataTwoState>();
return Column(
children: [
Text('Data One: $dataOneState'),
Text('Data Two: $dataTwoState'),
],
);
},
),
);
}
}
blocs
: A list ofBlocBase
instances (Blocs or Cubits) whose states will be listened to.buildWhen
(optional): A callback that compares previous and current states to determine whether the widget should rebuild. It defaults to rebuilding whenever there is a new state.builder
: A function that builds the widget based on the states of the provided blocs.
- The
states.get<T>()
method lets you retrieve a specific bloc’s state by its type. buildWhen
allows you to fine-tune when the UI rebuilds, avoiding unnecessary rebuilds for performance optimization.
MultiBlocConsumer
extends MultiBlocBuilder
by also allowing you to listen for state changes and execute side effects, such as showing alerts or logging.
import 'package:multi_bloc_builder/multi_bloc_builder.dart';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'data_one_cubit.dart';
import 'data_two_cubit.dart';
import 'dart:developer';
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('MultiBlocConsumer Example')),
body: MultiBlocConsumer(
blocs: [
context.watch<DataOneCubit>(),
context.watch<DataTwoCubit>(),
],
buildWhen: (nextStates, prevStates) {
// Control when to rebuild based on state changes
log('BuildWhen: Next: $nextStates, Prev: $prevStates');
return true;
},
listenWhen: (nextStates, prevStates) {
// Control when the listener gets triggered
log('ListenWhen: Next: $nextStates, Prev: $prevStates');
return true;
},
listener: (context, states) {
// Execute side effects here based on state changes
final dataOneState = states.get<DataOneState>();
final dataTwoState = states.get<DataTwoState>();
if (dataOneState is DataOneErrorState) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Data One Error: ${dataOneState.error}')),
);
}
if (dataTwoState is DataTwoErrorState) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Data Two Error: ${dataTwoState.error}')),
);
}
log('Listener: Current States: $states');
},
builder: (context, states) {
final dataOneState = states.get<DataOneState>();
final dataTwoState = states.get<DataTwoState>();
return Column(
children: [
Text('Data One: $dataOneState'),
Text('Data Two: $dataTwoState'),
],
);
},
),
);
}
}
blocs
: A list ofBlocBase
instances whose states are listened to.buildWhen
(optional): Controls when the widget should rebuild.listenWhen
(optional): Controls when thelistener
should be triggered.listener
: A callback to perform side effects when the bloc states change.builder
: Builds the UI based on the current states of the provided blocs.
- Use
listener
to handle side effects like showing error messages or triggering actions without affecting the widget rebuild logic. listenWhen
lets you specify when thelistener
should be executed, allowing more fine-grained control over side effects.
- Performance Optimization: Use
buildWhen
andlistenWhen
to prevent unnecessary widget rebuilds or listener executions. - State Access: Use
states.get<T>()
to access bloc states by their type. This makes the code more readable and avoids manual type casting.
MultiBlocBuilder
and MultiBlocConsumer
simplify handling multiple Bloc
or Cubit
state streams in Flutter. Whether you're building UI based on multiple states or reacting to state changes with side effects, these widgets provide a clean and efficient way to manage complex state dependencies.