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Updated README
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core1024 committed Aug 7, 2018
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## Modes:
* **Blocks Arcade** - Tetris clone. Graphics inspied by the Gameboy version. Gameplay features ghost piece, wall kicks and lock delay.
### Fetures
- Enjoyable gameplay
- Easy on the eyes graphics
- Classic Tetris gameplay
### TODO:
- Wall kicks sometimes fell wired
- Wall kicks sometimes feel wired
- Line animation
- RGB/Sound signals for start, lock, line and game over.

* **Blocks Puzzle** - A clone of 1010! by Gram Games.
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- Performance tweaks.
- Scoring systems? I need to verify with the origial for correctness.
- Random generator. According to [this page](http://blog.coelho.net/games/2016/07/28/1010-game.html) 1010! uses uneven random distribution accross the pieces.
- RGB/Sound signals for start, obstructed/placed block and game over.

## More modes?
I have plans to add more modes. Maybe even blockless. Something like "Stick Hero" by Ketchapp, "Flappy Bird" by dotGEARS or T-Rex Runner by... IDK maybe Google?

If it fits it sits :)
```
/\**/\
( o_o )_)
,(u u ,),
{}{}{}{}{}{}
- RGB/Sound signals for obstructed/placed/picking block and game over.

```
* **Bridge Builder** - A clone of Stick Hero by Ketchapp.
### Fetures
- Enjoyable gameplay
### TODO:
- Performance tweaks.
- Animate coming of the next platform.
- RGB/Sound signals for bridge building, received bonus and game over.

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