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Merge Stable 16/12/24 #502

Merged
merged 323 commits into from
Dec 17, 2024
Merged

Merge Stable 16/12/24 #502

merged 323 commits into from
Dec 17, 2024

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LankLTE
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@LankLTE LankLTE commented Dec 16, 2024

Decently late. Apologies.

CrafterKolyan and others added 30 commits November 28, 2024 20:13
…559)

Update Content.PatreonParse to use net8.0 targetframework
Nik told me to not name this "nya"
Co-authored-by: Alpha-Two <[email protected]>
Can be retargetted to stable if preferred, which will then be a hotfix
* rename nitrogen internals crate

* nitrogen internals crate description

* migrate CrateNitrogenInternals ID
* Cleanup `ScrubberControl.xaml.cs`

* Minor cleanups

* Another pile of minor cleanups

* Apply requested changes

* Rename "which" into "bound". Add whitespace after "if"
Adds FTLSmashImmune to nuke prototype to stop it from arrival smashing
Adds a comment in FasterThanLight to indicate where the FTLSmashImmuneComponent is checked

Co-authored-by: aa5g21 <[email protected]>
* adjust min blindness back to 0 when PermanentBlindnessComponent is removed

* mapinit changes

* remove OnRemove, move changes to OnShutdown

* goodbye event

* dependency removal

* final adjustment

---------

Co-authored-by: lunarcomets <luanrcomets2@gmail,com>
* Fixes the TEG airlock on marathon

* Fixes the atmos external airlock on cog
* Fix for over-cuffing someone

* comment
Actually inspect entity in hands
* Fix borgs not getting names on roundstart

* Glory to the NT

* Allow riggable to take in multiple reagents

* Revert

---------

Co-authored-by: Winkarst <[email protected]>
* Add MeleeRequiresWield component

* Prevent world activation
Fix makeghostroleraffle command with 4 arguments
@github-actions github-actions bot added Changes: Sprites Changes to sprites. Changes: Map Changes to map files. Changes: UI Changes to UI files. labels Dec 16, 2024
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github-actions bot commented Dec 16, 2024

RSI Diff Bot; head commit c23b314 merging into 4a1429f
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Mobs/Customization/gauze.rsi

State Old New Status
gauze_lefteye_2 Modified

Resources/Textures/Structures/Machines/uniform_printer.rsi

State Old New Status
building Modified
icon Modified

Resources/Textures/Interface/Misc/ai_hud.rsi

State Old New Status
apc_hacked Added
electrified Added

Resources/Textures/Mobs/Animals/reindeer_buck.rsi

State Old New Status
reindeer_buck Added
reindeer_buck_dead Added
reindeer_buck_still Added

Resources/Textures/Mobs/Animals/reindeer_doe.rsi

State Old New Status
reindeer_doe Added
reindeer_doe_dead Added
reindeer_doe_still Added

Resources/Textures/Mobs/Silicon/chassis.rsi

State Old New Status
derelict Added
derelict_e Added
derelict_e_r Added
derelict_icon Added
derelict_l Added

Resources/Textures/Objects/Devices/gates.rsi

State Old New Status
logic_a Added
logic_b Added
logic_o Added

Resources/Textures/Objects/Materials/hide.rsi

State Old New Status
goliathhide-inhand-left Added
goliathhide-inhand-right Added

Resources/Textures/Objects/Materials/materials.rsi

State Old New Status
bananium-inhand-left Added
bananium-inhand-right Added
bones-inhand-left Added
bones-inhand-right Added
cardboard-inhand-left Added
cardboard-inhand-right Added
cloth-inhand-left Added
cloth-inhand-right Added
corgihide-inhand-left Added
corgihide-inhand-right Added
cotton-inhand-left Added
cotton-inhand-right Added
durathread-inhand-left Added
durathread-inhand-right Added
pyrotton-inhand-left Added
pyrotton-inhand-right Added

Resources/Textures/Objects/Materials/ore.rsi

State Old New Status
bananium-inhand-left Added
bananium-inhand-right Added
coal-inhand-left Added
coal-inhand-right Added
diamond-inhand-left Added
diamond-inhand-right Added
gold-inhand-left Added
gold-inhand-right Added
iron-inhand-left Added
iron-inhand-right Added
plasma-inhand-left Added
plasma-inhand-right Added
salt-inhand-left Added
salt-inhand-right Added
silver-inhand-left Added
silver-inhand-right Added
spacequartz-inhand-left Added
spacequartz-inhand-right Added
uranium-inhand-left Added
uranium-inhand-right Added

Resources/Textures/Objects/Materials/parts.rsi

State Old New Status
rods-inhand-left Added
rods-inhand-right Added

Resources/Textures/Objects/Materials/silk.rsi

State Old New Status
silk-inhand-left Added
silk-inhand-right Added

Resources/Textures/Objects/Weapons/Guns/Basic/wands.rsi

State Old New Status
locker-effect Added
locker-inhand-left Added
locker-inhand-right Added
locker Added

Resources/Textures/Structures/Wallmounts/posters.rsi

State Old New Status
poster53_legit Added

Edit: diff updated after c23b314

IProduceWidgets and others added 2 commits December 16, 2024 11:05
* baby proof the terminal

* Make a couple exceptions for items that you might take with you.

* alwayspoweredlights

* Uncuttable cables since cablecomp is a snowflake construction system

* chairs and vendors

* rerun heisentests

* rerun tests again
@LankLTE LankLTE merged commit 6aded95 into master Dec 17, 2024
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