v0.28.0-alpha
What's Changed
- feat: portable experiences by @fcolarich in #1354
- chore: fix localdevelopment with remote assetbundles by @AlejandroAlvarezMelucciDCL in #2044
- SceneShaderBranching by @GBirch33 in #2055
- chore: use template cache for branches on unity cloud by @aixaCode in #2061
- fix: livekit ConnectionString error handling by @NickKhalow in #2063
- fix: Localization issue makes loading screen stuck by @sandrade-dcl in #2062
- fix: Force back-face culling for avatars by @dalkia in #2064
- Fix: Web Requests Budgeting and Freeze investigation by @mikhail-dcl in #1962
- chore: Agressively reduce avatar texture pre-allocation by @dalkia in #2070
- chore: Aggresively reduce LOD texture pre-allocation by @dalkia in #2069
- feat: enforce latest version by @popuz in #1954
- Fix: null reference exception in debug panel by @NickKhalow in #2073
- fix: remote emotes by @dalkia in #2078
- fix: support current env on notifications, market, help & badges urls by @lorux0 in #2077
- feat: sdk other players transform propagation by @pravusjif in #1030
Full Changelog: v0.27.0-alpha...v0.28.0-alpha