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textures: fix texture size on uninitialized textures #103

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@mardy mardy commented Feb 5, 2025

GX_TexObjGetAll() returns a size of 1024x1024 if called on a 0-initialized object, due to how texture size is internally stored.

Workaround this issue by explicitly setting width and height to 0 if we see that the texel pointer is NULL.

GX_TexObjGetAll() returns a size of 1024x1024 if called on a
0-initialized object, due to how texture size is internally stored.

Workaround this issue by explicitly setting width and height to 0 if we
see that the texel pointer is NULL.
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