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Fix tile incorrectly marked as solid next to crypt stairs down
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StephenCWills authored and AJenbo committed Jan 6, 2025
1 parent 028d32f commit 459e814
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions Source/levels/gendung.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -490,6 +490,7 @@ tl::expected<void, std::string> LoadLevelSOLData()
break;
case DTYPE_CRYPT:
RETURN_IF_ERROR(LoadFileInMemWithStatus("nlevels\\l5data\\l5.sol", SOLData));
SOLData[142] = TileProperties::None; // Tile is incorrectly marked as being solid
break;
default:
return tl::make_unexpected("LoadLevelSOLData");
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