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root = true | ||
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[*] | ||
insert_final_newline = true | ||
indent_style = space | ||
indent_size = 4 | ||
trim_trailing_whitespace = true | ||
charset = utf-8-bom | ||
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[*.{csproj,xml,yml,dll.config,msbuildproj,targets}] | ||
indent_size = 2 |
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* @PJB3005 |
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INSTALLED_HOOKS_VERSION |
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- | ||
This is a dummy .csproj file to check things like submodules. | ||
Better this than other errors. | ||
If you want to create this kind of file yourself, you have to create an empty .NET application, | ||
Then strip it of everything until you have the <Project> tags. | ||
VS refuses to load the project if you make a bare project file and use Add -> Existing Project... for some reason. | ||
You want to handle the Build, Clean and Rebuild tasks to prevent missing task errors on build. | ||
If you want to learn more about these kinds of things, check out Microsoft's official documentation about MSBuild: | ||
https://docs.microsoft.com/en-us/visualstudio/msbuild/msbuild | ||
--> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Python>python3</Python> | ||
<Python Condition="'$(OS)'=='Windows_NT' Or '$(OS)'=='Windows'">py -3</Python> | ||
</PropertyGroup> | ||
<Target Name="Build"> | ||
<Exec Command="$(Python) git_helper.py" CustomErrorRegularExpression="^Error"/> | ||
</Target> | ||
<Target Name="Rebuild" DependsOnTargets="Build" /> | ||
<Target Name="Clean"> | ||
<Message Importance="low" Text="Ignoring 'Clean' target." /> | ||
</Target> | ||
</Project> |
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#!/usr/bin/env python3 | ||
# Installs git hooks, updates them, updates submodules, that kind of thing. | ||
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import subprocess | ||
import sys | ||
import os | ||
import shutil | ||
from pathlib import Path | ||
from typing import List | ||
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SOLUTION_PATH = Path("..") / "SpaceStation14Content.sln" | ||
CURRENT_HOOKS_VERSION = "1" # If this doesn't match the saved version we overwrite them all. | ||
QUIET = len(sys.argv) == 2 and sys.argv[1] == "--quiet" | ||
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def run_command(command: List[str], capture: bool = False) -> subprocess.CompletedProcess: | ||
""" | ||
Runs a command with pretty output. | ||
""" | ||
text = ' '.join(command) | ||
if not QUIET: | ||
print("$ {}".format(text)) | ||
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sys.stdout.flush() | ||
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completed = None | ||
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if capture: | ||
completed = subprocess.run(command, cwd="..", stdout=subprocess.PIPE) | ||
else: | ||
completed = subprocess.run(command, cwd="..") | ||
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if completed.returncode != 0: | ||
print("Error: command exited with code {}!".format(completed.returncode)) | ||
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return completed | ||
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def update_submodules(): | ||
""" | ||
Updates all submodules. | ||
""" | ||
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# If the status doesn't match, force VS to reload the solution. | ||
# status = run_command(["git", "submodule", "status"], capture=True) | ||
run_command(["git", "submodule", "update", "--init", "--recursive"]) | ||
# status2 = run_command(["git", "submodule", "status"], capture=True) | ||
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# Something changed. | ||
# if status.stdout != status2.stdout: | ||
# print("Git submodules changed. Reloading solution.") | ||
# reset_solution() | ||
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def install_hooks(): | ||
""" | ||
Installs the necessary git hooks into .git/hooks. | ||
""" | ||
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# Read version file. | ||
if os.path.isfile("INSTALLED_HOOKS_VERSION"): | ||
with open("INSTALLED_HOOKS_VERSION", "r") as f: | ||
if f.read() == CURRENT_HOOKS_VERSION: | ||
if not QUIET: | ||
print("No hooks change detected.") | ||
return | ||
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with open("INSTALLED_HOOKS_VERSION", "w") as f: | ||
f.write(CURRENT_HOOKS_VERSION) | ||
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print("Hooks need updating.") | ||
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hooks_target_dir = Path("..")/".git"/"hooks" | ||
hooks_source_dir = Path("hooks") | ||
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# Clear entire tree since we need to kill deleted files too. | ||
for filename in os.listdir(str(hooks_target_dir)): | ||
os.remove(str(hooks_target_dir/filename)) | ||
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for filename in os.listdir(str(hooks_source_dir)): | ||
print("Copying hook {}".format(filename)) | ||
shutil.copyfile(str(hooks_source_dir/filename), str(hooks_target_dir/filename)) | ||
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def reset_solution(): | ||
""" | ||
Force VS to think the solution has been changed to prompt the user to reload it, thus fixing any load errors. | ||
""" | ||
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with SOLUTION_PATH.open("r") as f: | ||
content = f.read() | ||
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with SOLUTION_PATH.open("w") as f: | ||
f.write(content) | ||
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if __name__ == '__main__': | ||
install_hooks() | ||
update_submodules() |
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#!/bin/bash | ||
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gitroot=`git rev-parse --show-toplevel` | ||
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cd "$gitroot/BuildChecker" | ||
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if [[ `uname` == MINGW* || `uname` == CYGWIN* ]]; then | ||
# Windows | ||
py -3 git_helper.py --quiet | ||
else | ||
# Not Windows, so probably some other Unix thing. | ||
python3 git_helper.py --quiet | ||
fi |
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#!/bin/bash | ||
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# Just call post-checkout since it does the same thing. | ||
gitroot=`git rev-parse --show-toplevel` | ||
bash "$gitroot/.git/hooks/post-checkout" |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{A2E5F175-78AF-4DDD-8F97-E2D2552372ED}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Content.Client</RootNamespace> | ||
<AssemblyName>Content.Client</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="EntryPoint.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj"> | ||
<Project>{26aeebb3-dde7-443a-9f43-7bc7f4acf6b5}</Project> | ||
<Name>Content.Shared</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\Lidgren.Network\Lidgren.Network.csproj"> | ||
<Project>{59250baf-0000-0000-0000-000000000000}</Project> | ||
<Name>Lidgren.Network</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\SS14.Client.Graphics\SS14.Client.Graphics.csproj"> | ||
<Project>{302b877e-0000-0000-0000-000000000000}</Project> | ||
<Name>SS14.Client.Graphics</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\SS14.Client\SS14.Client.csproj"> | ||
<Project>{0c31dfdf-0000-0000-0000-000000000000}</Project> | ||
<Name>SS14.Client</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\SS14.Shared\SS14.Shared.csproj"> | ||
<Project>{0529f740-0000-0000-0000-000000000000}</Project> | ||
<Name>SS14.Shared</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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using SS14.Shared.ContentPack; | ||
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namespace Content.Client | ||
{ | ||
public class EntryPoint : GameClient | ||
{ | ||
public override void Init() | ||
{ | ||
// TODO: Anything at all. | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("Content.Client")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Content.Client")] | ||
[assembly: AssemblyCopyright("Copyright © 2017")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("a2e5f175-78af-4ddd-8f97-e2d2552372ed")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{B38DBBD0-04C2-4D1A-84E2-B3446F6ADF2A}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Content.Server</RootNamespace> | ||
<AssemblyName>Content.Server</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="EntryPoint.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj"> | ||
<Project>{26aeebb3-dde7-443a-9f43-7bc7f4acf6b5}</Project> | ||
<Name>Content.Shared</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\Lidgren.Network\Lidgren.Network.csproj"> | ||
<Project>{59250baf-0000-0000-0000-000000000000}</Project> | ||
<Name>Lidgren.Network</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\SS14.Server\SS14.Server.csproj"> | ||
<Project>{b04aae71-0000-0000-0000-000000000000}</Project> | ||
<Name>SS14.Server</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\engine\SS14.Shared\SS14.Shared.csproj"> | ||
<Project>{0529f740-0000-0000-0000-000000000000}</Project> | ||
<Name>SS14.Shared</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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using SS14.Shared.ContentPack; | ||
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namespace Content.Server | ||
{ | ||
public class EntryPoint : GameServer | ||
{ | ||
public override void Init() | ||
{ | ||
// TODO: Anything at all. | ||
} | ||
} | ||
} |
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