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293 changes: 293 additions & 0 deletions LICENSE
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6 changes: 6 additions & 0 deletions README.md
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Expand Up @@ -11,6 +11,12 @@ Author
* Dirk Plate (@dplate) - Author of the original game
* Lukas Dürrenberger (@eXpl0it3r) - Author of this port

License
-------

[![Creative Commons License](https://i.creativecommons.org/l/by/4.0/88x31.png)](http://creativecommons.org/licenses/by/4.0/)
[Schiffbruch](https://github.com/eXpl0it3r/Schiffbruch) by [Lukas Dürrenberger](https://github.com/eXpl0it3r/Schiffbruch) is based on a work of [Dirk Plate](http://www.dplate.de/) and licensed under the [Creative Commons Attribution 4.0 International License](http://creativecommons.org/licenses/by/4.0/).

Downloads
---------

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6 changes: 3 additions & 3 deletions src/Application.cpp
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Expand Up @@ -116,9 +116,9 @@ short Application::Refresh()
{
if (Direct::CheckKey() == 0) return(0); // Das Keyboard abfragen

Math::Animationen(); // Animationen weiterschalten
if (!Guy.Aktiv) Event(Guy.Aktion); // Aktionen starten
if (Guy.Pos.x == RouteStart.x) Renderer::ZeigeIntro(); // Bild auffrischen (if-Abfrage nötig (seltsamerweise))
Math::Animationen(); // Animationen weiterschalten
if (!Guy.Aktiv) Event(Guy.Aktion); // Aktionen starten
Renderer::ZeigeIntro(); // Bild auffrischen
}
else if (Spielzustand == SZSPIEL)
{
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9 changes: 5 additions & 4 deletions src/Renderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ namespace Renderer
}
else if (ddpf.dwRBitMask == 16711680)
{
rgbStruct.r = (byte)((color & 0xFF0000) >> 8);
rgbStruct.r = (byte)((color & 0xFF0000) >> 10);
rgbStruct.g = (byte)((color & 0x00FF00) >> 8);
rgbStruct.b = (byte)((color & 0x0000FF));
}
Expand Down Expand Up @@ -162,7 +162,8 @@ namespace Renderer
z++;
if (Transp) hr = lpDDSNach->Blt(&rcRectdes, lpDDSVon, &rcRectsrc, DDBLT_KEYSRC | DDBLT_WAIT, nullptr);
else hr = lpDDSNach->Blt(&rcRectdes, lpDDSVon, &rcRectsrc, DDBLT_WAIT, nullptr);
if (hr != DDERR_WASSTILLDRAWING) break;
if (hr != DDERR_WASSTILLDRAWING)
break;
if (z == 1000)
{
MessageBeep(MB_OK);
Expand All @@ -176,7 +177,7 @@ namespace Renderer
WORD *pixels = (WORD *)ddsd->lpSurface;
// DWORD pitch = ddsd->dwWidth+2;
DWORD pitch = ddsd->lPitch >> 1;
pixels[y*pitch + x] = (WORD)color;
pixels[y*pitch + x * 2] = (WORD)color;
}

void GetPixel(short x, short y, LPDDSURFACEDESC2 ddsd)
Expand All @@ -186,7 +187,7 @@ namespace Renderer
WORD *pixels = (WORD *)ddsd->lpSurface;
// DWORD pitch = ddsd->dwWidth;
DWORD pitch = ddsd->lPitch >> 1;
color = pixels[y*pitch + x];
color = pixels[y * pitch + x * 2];

DWORD2RGB(color);
}
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1 change: 0 additions & 1 deletion src/World.cpp
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Expand Up @@ -1402,7 +1402,6 @@ namespace World
rcRectdes.bottom = rcRectdes.top + Bmp[KREUZ].Hoehe;
Renderer::Blitten(Bmp[KREUZ].Surface, lpDDSSchatzkarte, true);


lpDDSSchatzkarte->Lock(nullptr, &ddsd2, DDLOCK_WAIT, nullptr);

// Weichzeichnen
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