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twoplayer v0.3.0

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@ejona86 ejona86 released this 11 Nov 04:43
· 151 commits to master since this release
  • At game end, wait for a player to press Start
  • Improved appearance, especially for next-on-top
  • Massively optimized rendering to complete within vertical blank. This prevents visual glitches when running on real hardware when a piece locks in place. It is theoretically still possible when the level changes and level >= 20, but for a single frame; it is unclear whether it is still visible
  • The next-on-side version now flickers between more sprites when the 8-sprite-per-scanline limit is reached
  • RNG runs for more bits between pieces