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sd-nand/es emulation kit for nintendo wii

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eluancm/sneek

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Some notes, in addition to several already existing guides:

-To compile for vWii, you need /title/00000001/00000050/content/0000000d.app from your vWii renamed to 0000000e.app in the sneek directory.
-Edit IsWiiU in es/global.h to select if bulding for Wii or for vWii running under Wii U. (the old check doesn't work anymore for the latest vWii update - find a new one! Nintendont probably has it)
-To compile, visual c++ 32-bit runtime must be installed for vc++ 2010 and vc++ 2011
-If running on a WiiU, ALWAYS use a vwii dump - using a wii dump or generating one with modmii WON'T WORK! The system is DIFFERENT!
-vWii patches are disabled by default because I HAVE NOT tested them against the latest update and I have no out of region games to test.
-The patch in fs-usb/ehci.c to wait for the hdd to initialize will probably generate long delays if the hdd isn't on port 0 - make it optional?
-To boot on vWii, embed armboot.bin into nswitch.