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Add GitHub Actions workflow to publish to GitHub Pages
Taken verbatim from https://github.com/endlessm/moddable-platformer. Fixes #2
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# https://docs.github.com/en/code-security/dependabot/working-with-dependabot/keeping-your-actions-up-to-date-with-dependabot | ||
# Set update schedule for GitHub Actions | ||
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version: 2 | ||
updates: | ||
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- package-ecosystem: "github-actions" | ||
directory: "/" | ||
schedule: | ||
# Check for updates to GitHub Actions every week | ||
interval: "weekly" |
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name: "Publish to GitHub Pages" | ||
on: | ||
workflow_dispatch: | ||
release: | ||
types: | ||
- published | ||
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# Cancel any ongoing previous run if the job is re-triggered | ||
concurrency: | ||
group: ${{ github.workflow }} | ||
cancel-in-progress: true | ||
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permissions: | ||
contents: read | ||
pages: write | ||
id-token: write | ||
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env: | ||
GODOT_VERSION: 4.3 | ||
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jobs: | ||
check: | ||
name: Check if GitHub Pages is enabled | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Check | ||
id: check | ||
env: | ||
GH_TOKEN: ${{ github.token }} | ||
run: | | ||
if gh api "repos/${{ github.repository }}/pages" | jq --exit-status '.build_type == "workflow"' | ||
then | ||
echo "enabled=true" >> "$GITHUB_OUTPUT" | ||
else | ||
echo "# Not published to GitHub Pages" >> "$GITHUB_STEP_SUMMARY" | ||
echo "" >> "$GITHUB_STEP_SUMMARY" | ||
echo -n "Check that Pages is enabled, with the source set to GitHub Actions, in the " >> "$GITHUB_STEP_SUMMARY" | ||
echo "[repository settings](https://github.com/${{ github.repository }}/settings/pages)." >> "$GITHUB_STEP_SUMMARY" | ||
fi | ||
outputs: | ||
enabled: ${{ steps.check.outputs.enabled }} | ||
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build: | ||
name: Build for web | ||
needs: | ||
- check | ||
if: ${{ needs.check.outputs.enabled }} | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
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- name: Cache Godot Engine downloads | ||
id: cache-godot | ||
uses: actions/cache@v4 | ||
with: | ||
path: | | ||
build/godot | ||
build/._sc_ | ||
build/editor_data/export_templates/${{ env.GODOT_VERSION }}.stable | ||
key: godot-${{ env.GODOT_VERSION }} | ||
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- name: Download Godot Engine from GitHub release | ||
id: download | ||
if: steps.cache-godot.outputs.cache-hit != 'true' | ||
run: | | ||
mkdir -p build && cd build | ||
# Download Godot Engine itself | ||
wget https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip && \ | ||
unzip Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip && \ | ||
mv Godot_v${GODOT_VERSION}-stable_linux.x86_64 godot | ||
# Download export templates | ||
mkdir -p editor_data/export_templates | ||
wget https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_export_templates.tpz && \ | ||
unzip Godot_v${GODOT_VERSION}-stable_export_templates.tpz && \ | ||
mv templates editor_data/export_templates/${GODOT_VERSION}.stable | ||
# Tell Godot Engine to run in "self-contained" mode so it looks for | ||
# templates here instead of in ~/.local/share/godot/ | ||
touch ._sc_ | ||
- name: Web Build | ||
run: | | ||
mkdir -v -p build/web && cd build | ||
# Note that the export path can be confusing; it's relative to the | ||
# Godot project path, NOT necessarily the current directory or Godot | ||
# binary location | ||
./godot --headless --verbose --path ../ --export-release "Web" ./build/web/index.html | ||
- name: Upload Artifact | ||
uses: actions/upload-pages-artifact@v3 | ||
with: | ||
name: web | ||
path: build/web | ||
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publish: | ||
name: Publish to GitHub Pages | ||
needs: | ||
- build | ||
runs-on: ubuntu-latest | ||
steps: | ||
- id: deploy | ||
name: Deploy to GitHub Pages | ||
uses: actions/deploy-pages@v4 | ||
with: | ||
artifact_name: web | ||
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- name: Show URL in summary | ||
if: ${{ steps.deploy.outcome == 'success' }} | ||
run: | | ||
echo "Game published to: <${{ steps.deploy.outputs.page_url }}>" >> "$GITHUB_STEP_SUMMARY" |