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Set up automatic publishing to github pages #2

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dsd opened this issue Jan 8, 2025 · 3 comments · Fixed by #20
Open

Set up automatic publishing to github pages #2

dsd opened this issue Jan 8, 2025 · 3 comments · Fixed by #20
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Maintenance Related to maintaining the repository

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@dsd
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dsd commented Jan 8, 2025

When a change is pushed to master, the game should auto-build for web and publish to GitHub pages.
Similar to https://github.com/GameNova-Studio/path-to-the-throne

@cassidyjames cassidyjames added the Maintenance Related to maintaining the repository label Jan 8, 2025
@cassidyjames cassidyjames self-assigned this Jan 8, 2025
@manuq manuq closed this as completed in #20 Jan 14, 2025
@manuq manuq closed this as completed in 330584e Jan 14, 2025
@wjt wjt reopened this Jan 14, 2025
@wjt
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wjt commented Jan 14, 2025

#2 doesn't work: you can't get past the title screen.

Looking in the web console I see:

USER ERROR: Failed to instantiate scene state of "", node count is 0. Make sure the PackedScene resource is valid.
    at: instantiate (scene/resources/packed_scene.cpp:142)
USER ERROR: Parameter "p_child" is null.
    at: add_child (scene/main/node.cpp:1566)
```

@cassidyjames cassidyjames removed their assignment Jan 14, 2025
@wjt
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wjt commented Jan 14, 2025

The issue above is:

I believe it will be fixed by:

@wjt
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wjt commented Jan 15, 2025

It is indeed fixed.

https://endlessm.github.io/everlasting-candy/

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3 participants