DO NOT MERGE: Test CI improvements #17
Workflow file for this run
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name: "Publish to GitHub Pages" | |
on: | |
workflow_dispatch: | |
pull_request: | |
release: | |
types: | |
- published | |
# Cancel any ongoing previous run if the job is re-triggered | |
concurrency: | |
group: ${{ github.workflow }} | |
cancel-in-progress: true | |
permissions: | |
contents: read | |
pages: write | |
id-token: write | |
env: | |
GODOT_VERSION: 4.3 | |
jobs: | |
check: | |
name: Check if GitHub Pages is enabled | |
runs-on: ubuntu-latest | |
steps: | |
- name: Check | |
id: check | |
env: | |
GH_TOKEN: ${{ github.token }} | |
run: | | |
if gh api "repos/${{ github.repository }}/pages" | jq --exit-status '.build_type == "workflow"' | |
then | |
echo "enabled=true" >> "$GITHUB_OUTPUT" | |
else | |
echo "# Not published to GitHub Pages" >> "$GITHUB_STEP_SUMMARY" | |
echo "" >> "$GITHUB_STEP_SUMMARY" | |
echo -n "Check that Pages is enabled, with the source set to GitHub Actions, in the " >> "$GITHUB_STEP_SUMMARY" | |
echo "[repository settings](https://github.com/${{ github.repository }}/settings/pages)." >> "$GITHUB_STEP_SUMMARY" | |
fi | |
outputs: | |
enabled: ${{ steps.check.outputs.enabled }} | |
build: | |
name: Build for web | |
needs: | |
- check | |
if: ${{ needs.check.outputs.enabled }} | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
lfs: true | |
- name: Cache Godot Engine downloads | |
id: cache-godot | |
uses: actions/cache@v4 | |
with: | |
path: | | |
build/godot | |
build/editor_data/export_templates/${{ env.GODOT_VERSION }}.stable | |
key: godot-${{ env.GODOT_VERSION }} | |
- name: Download Godot Engine from GitHub release | |
id: download | |
if: steps.cache-godot.outputs.cache-hit != 'true' | |
run: | | |
mkdir -p build && cd build | |
# Download Godot Engine itself | |
wget https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip && \ | |
unzip Godot_v${GODOT_VERSION}-stable_linux.x86_64.zip && \ | |
mv Godot_v${GODOT_VERSION}-stable_linux.x86_64 godot | |
# Download export templates | |
mkdir -p editor_data/export_templates | |
wget https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}-stable/Godot_v${GODOT_VERSION}-stable_export_templates.tpz && \ | |
unzip Godot_v${GODOT_VERSION}-stable_export_templates.tpz && \ | |
mv templates editor_data/export_templates/${GODOT_VERSION}.stable | |
# Tell Godot Engine to run in "self-contained" mode so it looks for | |
# templates here instead of in ~/.local/share/godot/ | |
touch ._sc_ | |
- name: Web Build | |
run: | | |
mkdir -v -p build/web | |
# Note that the export path can be confusing; it's relative to the | |
# Godot project path, NOT necessarily the current directory or Godot | |
# binary location | |
./build/godot --headless --verbose --path . --export-release "Web" ./build/web/index.html | |
- name: Upload Artifact | |
uses: actions/upload-pages-artifact@v3 | |
with: | |
name: web | |
path: build/web | |
publish: | |
name: Publish to GitHub Pages | |
needs: | |
- build | |
# Don't publish when triggered outside of a manual run or release, e.g. in a | |
# PR or commit run | |
if: ${{ github.event_name == 'workflow_dispatch' || github.event_name == 'release' }} | |
runs-on: ubuntu-latest | |
steps: | |
- id: deploy | |
name: Deploy to GitHub Pages | |
uses: actions/deploy-pages@v4 | |
with: | |
artifact_name: web | |
- name: Show URL in summary | |
if: ${{ steps.deploy.outcome == 'success' }} | |
run: | | |
echo "Game published to: <${{ steps.deploy.outputs.page_url }}>" >> "$GITHUB_STEP_SUMMARY" |