Based in Portland, OR, Epimetheus Games is a small game not-yet-company that consists of a team of seven talented middle schoolers. We have currently made 2 games that have both won Best in Show in the Oregon Game Project Challenge: EyeSore and Project Prometheus. You can play both of them on our itch page. We are working on making a game for Season 18 of OGPC, although this one will probably not be open source. Some of our new members this year are from Flying Goose Games who competed in Season 17.
Contact us at [email protected], check out our website, and watch our few videos on our Youtube Channel!
- Carson Bates: Team Lead, Programming Lead, Music (S16-18)
- Alejandro Belgique: Music & SFX Lead, Web Development (s16-18)
- Liam Siegel: Art Lead, SFX (S17-18)
- Xavier Jin: Programming (S18)
- Kai Benson: Deesign Lead, Programming, Art (S18)
- Sequoia Haynes: Programming (S18)
- Oscar Jones: Art (S18)
- Noah Johnson-Green: Team Lead, Programming, Art, Music (S16)
- Ranier Szatlocky: Moral Support (S16-17)
- Elouan Grimm: Publicity, Level Design (S16-17)
The source code for our games is avialable in the repositories tab. You will need to know how to set them up with Godot.