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Add demo
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flier268 committed Mar 3, 2018
1 parent fc698c8 commit cc15451
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2 changes: 2 additions & 0 deletions Minecraft_updater/demo/checkupdate.bat
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@echo off
Minecraft_updater.exe /Check_Update
9 changes: 9 additions & 0 deletions Minecraft_updater/demo/config.ini
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[Minecraft_updater]
;同步後是否自動關閉
AutoClose_AfterFinishd=false
;updatepackMaker所用的網址
updatepackMaker_BaseURL=https://github.com/flier268/Minecraft_updater/Minecraft_updater/demo/
;是否寫入Log(Debug用)
LogFile=falses
;檔案清單的網址
scUrl=https://github.com/flier268/Minecraft_updater/Minecraft_updater/demo/updatePackList.sc
13 changes: 13 additions & 0 deletions Minecraft_updater/demo/minecraft/config/IntelliInput.cfg
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# Configuration file

fix {
B:extendedEndComposition=true
B:sanitizing=true
}


sign {
B:LegacyLengthLimit=false
}


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# Configuration file

general {
# Item IDs that shine light while held. Armor Items also work when worn. [ONLY ON OTHERS] Syntax: ItemID[-MetaValue]:LightValue, seperated by commas
S:LightItems=torch,glowstone=12,glowstone_dust=10,lit_pumpkin,lava_bucket,redstone_torch=10,redstone=10,golden_helmet=14,golden_horse_armor=15,iron_helmet=15,leather_helmet=15,iron_chestplate=15

# Update Interval time for all other player entities in milliseconds. The lower the better and costlier.
I:"update Interval"=1000
}


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# Configuration file

general {
# Item IDs that shine light while held. Armor Items also work when worn. [ONLY ON YOURSELF]
S:LightItems=torch,glowstone=12,glowstone_dust=10,lit_pumpkin,lava_bucket,redstone_torch=10,redstone=10,golden_helmet=14,golden_horse_armor=15,iron_helmet=15,leather_helmet=15,iron_chestplate=15

# Item IDs that do not shine light when held in water, have to be present in LightItems.
S:TurnedOffByWaterItems=torch,lava_bucket
}


84 changes: 84 additions & 0 deletions Minecraft_updater/demo/minecraft/config/forge.cfg
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# Configuration file

client {
# Toggle off to make missing model text in the gui fit inside the slot.
B:zoomInMissingModelTextInGui=false

# Enable uploading cloud geometry to the GPU for faster rendering.
B:forgeCloudsEnabled=true

# Disable culling of hidden faces next to stairs and slabs. Causes extra rendering, but may fix some resource packs that exploit this vanilla mechanic.
B:disableStairSlabCulling=false

# Enable forge to queue all chunk updates to the Chunk Update thread. May increase FPS significantly, but may also cause weird rendering lag. Not recommended for computers without a significant number of cores available.
B:alwaysSetupTerrainOffThread=false

# Control the range of sky blending for colored skies in biomes.
I:biomeSkyBlendRange <
2
4
6
8
10
12
14
16
18
20
22
24
26
28
30
32
34
>

# Enable the forge block rendering pipeline - fixes the lighting of custom models.
B:forgeLightPipelineEnabled=true
}


general {
# Set to true to disable Forge's version check mechanics. Forge queries a small json file on our server for version information. For more details see the ForgeVersion class in our github.
B:disableVersionCheck=false

# Controls the number threshold at which Packet51 is preferred over Packet52, default and minimum 64, maximum 1024
I:clumpingThreshold=64

# Set to true to enable the post initialization sorting of crafting recipes using Forge's sorter. May cause desyncing on conflicting recipes. MUST RESTART MINECRAFT IF CHANGED FROM THE CONFIG GUI.
B:sortRecipies=true

# Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringEntities=false

# Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
B:removeErroringTileEntities=false

# Set this to true to check the entire entity's collision bounding box for ladders instead of just the block they are in. Causes noticeable differences in mechanics so default is vanilla behavior. Default: false
B:fullBoundingBoxLadders=false

# Base zombie summoning spawn chance. Allows changing the bonus zombie summoning mechanic.
D:zombieBaseSummonChance=0.1

# Chance that a zombie (or subclass) is a baby. Allows changing the zombie spawning mechanic.
D:zombieBabyChance=0.05

# Log cascading chunk generation issues during terrain population.
B:logCascadingWorldGeneration=true

# Fix vanilla issues that cause worldgen cascading. This DOES change vanilla worldgen so DO NOT report bugs related to world differences if this flag is on.
B:fixVanillaCascading=false

# The time in ticks the server will wait when a dimension was queued to unload. This can be useful when rapidly loading and unloading dimensions, like e.g. throwing items through a nether portal a few time per second.
I:dimensionUnloadQueueDelay=0
B:enableGlobalConfig=false
}


version_checking {
# Enable the entire mod update check system. This only applies to mods using the Forge system.
B:Global=true
}


47 changes: 47 additions & 0 deletions Minecraft_updater/demo/minecraft/config/forgeChunkLoading.cfg
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# Configuration file

##########################################################################################################
# defaults
#--------------------------------------------------------------------------------------------------------#
# Default configuration for forge chunk loading control
##########################################################################################################

defaults {
# Are mod overrides enabled?
B:enabled=true

# The default maximum number of chunks a mod can force, per ticket,
# for a mod without an override. This is the maximum number of chunks a single ticket can force.
I:maximumChunksPerTicket=25

# The default maximum ticket count for a mod which does not have an override
# in this file. This is the number of chunk loading requests a mod is allowed to make.
I:maximumTicketCount=200

# The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
I:playerTicketCount=500

# Unloaded chunks can first be kept in a dormant cache for quicker
# loading times. Specify the size (in chunks) of that cache here
I:dormantChunkCacheSize=0
}


##########################################################################################################
# forge
#--------------------------------------------------------------------------------------------------------#
# Sample mod specific control section.
# Copy this section and rename the with the modid for the mod you wish to override.
# A value of zero in either entry effectively disables any chunkloading capabilities
# for that mod
##########################################################################################################

forge {
# Maximum chunks per ticket for the mod.
I:maximumChunksPerTicket=25

# Maximum ticket count for the mod. Zero disables chunkloading capabilities.
I:maximumTicketCount=200
}


59 changes: 59 additions & 0 deletions Minecraft_updater/demo/minecraft/config/ingameinfoxml.cfg
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# Configuration file

alignment {
# Offsets for BOTTOMCENTER (X<space>Y).
S:bottomcenter=0 -45

# Offsets for BOTTOMLEFT (X<space>Y).
S:bottomleft=2 -2

# Offsets for BOTTOMRIGHT (X<space>Y).
S:bottomright=-2 -2

# Offsets for MIDDLECENTER (X<space>Y).
S:middlecenter=0 0

# Offsets for MIDDLELEFT (X<space>Y).
S:middleleft=2 0

# Offsets for MIDDLERIGHT (X<space>Y).
S:middleright=-2 0

# Offsets for TOPCENTER (X<space>Y).
S:topcenter=0 2

# Offsets for TOPLEFT (X<space>Y).
S:topleft=2 2

# Offsets for TOPRIGHT (X<space>Y).
S:topright=-2 2
}


general {
# The interval between file reads for the 'file' tag (in seconds).
I:fileInterval=5

# The configuration that should be loaded on startup.
S:filename=InGameInfo.xml

# Replace the debug overlay (F3) with the InGameInfoXML overlay.
B:replaceDebug=false

# The overlay will be scaled by this amount.
S:scale=1.0

# Display the overlay in chat.
B:showInChat=true

# Display the overlay on the player list.
B:showOnPlayerList=true

# Display the item overlay on icon (durability, stack size).
B:showOverlayItemIcons=true

# Display the vanilla potion overlay.
B:showOverlayPotions=true
}


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150 changes: 150 additions & 0 deletions Minecraft_updater/demo/minecraft/options.txt
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version:1343
invertYMouse:false
mouseSensitivity:0.5
fov:0.0
gamma:1.0
saturation:0.0
renderDistance:11
guiScale:0
particles:0
bobView:true
anaglyph3d:false
maxFps:260
fboEnable:true
difficulty:3
fancyGraphics:true
ao:2
renderClouds:false
resourcePacks:[]
incompatibleResourcePacks:[]
lastServer:
lang:zh_tw
chatVisibility:0
chatColors:true
chatLinks:true
chatLinksPrompt:true
chatOpacity:1.0
snooperEnabled:true
fullscreen:false
enableVsync:true
useVbo:true
hideServerAddress:false
advancedItemTooltips:false
pauseOnLostFocus:true
touchscreen:false
overrideWidth:0
overrideHeight:0
heldItemTooltips:true
chatHeightFocused:1.0
chatHeightUnfocused:0.44366196
chatScale:1.0
chatWidth:1.0
mipmapLevels:4
forceUnicodeFont:false
reducedDebugInfo:false
useNativeTransport:true
entityShadows:true
mainHand:right
attackIndicator:1
showSubtitles:false
realmsNotifications:true
enableWeakAttacks:false
autoJump:false
narrator:0
tutorialStep:none
key_key.attack:-100
key_key.use:-99
key_key.forward:17
key_key.left:30
key_key.back:31
key_key.right:32
key_key.jump:57
key_key.sneak:42
key_key.sprint:29
key_key.drop:16
key_key.inventory:18
key_key.chat:28
key_key.playerlist:15
key_key.pickItem:-98
key_key.command:53
key_key.screenshot:60
key_key.togglePerspective:63
key_key.smoothCamera:0
key_key.fullscreen:87
key_key.spectatorOutlines:0
key_key.swapHands:33
key_key.saveToolbarActivator:0
key_key.loadToolbarActivator:0
key_key.advancements:38
key_key.hotbar.1:2
key_key.hotbar.2:3
key_key.hotbar.3:4
key_key.hotbar.4:5
key_key.hotbar.5:6
key_key.hotbar.6:7
key_key.hotbar.7:8
key_key.hotbar.8:9
key_key.hotbar.9:10
key_of.key.zoom:29
key_ingameinfoxml.key.toggle:0
key_Toggle Gammabright:34
key_Brighten:0
key_Darken:0
key_Reset Brightness:0
key_Hide Indicator:0
key_Autofish GUI:0
key_waila.keybind.wailaconfig:82
key_waila.keybind.wailadisplay:79
key_waila.keybind.liquid:80
key_waila.keybind.recipe:81
key_waila.keybind.usage:75
key_invtweaks.key.sort:19
key_key.jei.toggleOverlay:24:CONTROL
key_key.jei.focusSearch:33:CONTROL
key_key.jei.showRecipe:19
key_key.jei.showUses:22
key_key.jei.recipeBack:14
key_key.jei.toggleCheatMode:0
key_key.jei.previousPage:201
key_key.jei.nextPage:209
key_nei.options.keys.gui.enchant:0
key_nei.options.keys.gui.potion:25
key_nei.options.keys.gui.prev:201
key_nei.options.keys.gui.next:209
key_nei.options.keys.world.chunkoverlay:67
key_nei.options.keys.world.moboverlay:65
key_nei.options.keys.world.dawn:0
key_nei.options.keys.world.noon:0
key_nei.options.keys.world.dusk:0
key_nei.options.keys.world.midnight:0
key_nei.options.keys.world.rain:0
key_nei.options.keys.world.heal:0
key_nei.options.keys.world.creative:0
key_spawnchecker.key.up:200
key_spawnchecker.key.down:208
key_spawnchecker.key.plus:78
key_spawnchecker.key.minus:74
key_key.minimap.voxelmapmenu:50
key_key.minimap.waypointmenu:0
key_key.minimap.zoom:44
key_key.minimap.togglefullscreen:45
key_key.minimap.waypointhotkey:49
key_key.minimap.togglemobs:0
key_key.minimap.toggleingamewaypoints:0
soundCategory_master:1.0
soundCategory_music:1.0
soundCategory_record:1.0
soundCategory_weather:1.0
soundCategory_block:1.0
soundCategory_hostile:1.0
soundCategory_neutral:1.0
soundCategory_player:1.0
soundCategory_ambient:1.0
soundCategory_voice:1.0
modelPart_cape:true
modelPart_jacket:true
modelPart_left_sleeve:true
modelPart_right_sleeve:true
modelPart_left_pants_leg:true
modelPart_right_pants_leg:true
modelPart_hat:true
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