This is goNetViz
and it is written in golang.
goNetViz
visualizes your network traffic, either by reading a file or
attaching to a network interface.
$ ./goNetViz -help
./goNetViz [-bits ...] [-count ...] [-file ... | -interface ...] [-filter ...] [-list_interfaces] [-help] [-prefix ...] [-size ... | -timeslize ... | -terminal] [-version]
-bits uint
Number of bits per pixel. It must be divisible by three and smaller than 25 or 1.
To get black/white results, choose 1 as input. (default 24)
-count uint
Number of packets to process.
If argument is 0 the limit is removed. (default 25)
-file string
Choose a file for offline processing.
-filter string
Set a specific filter.
-help
Show this help.
-interface string
Choose an interface for online processing.
-limit uint
Maximim number of bytes per packet.
If your MTU is higher than the default value of 1500 you might change this value. (default 1500)
-list_interfaces
List available interfaces.
-logicGate string
Logical operation for the input
-logicValue string
Operand for the logical operation (default "255")
-prefix string
Prefix of the resulting image. (default "image")
-reverse
Create a pcap from a svg
-scale uint
Scaling factor for output.
Works not for output on terminal. (default 1)
-size uint
Number of packets per image.
If argument is 0 the limit is removed. (default 25)
-terminal
Visualize output on terminal.
-timeslize uint
Number of microseconds per resulting image.
So each pixel of the height of the resulting image represents one microsecond.
-version
Show version.
$ git clone [email protected]:florianl/goNetViz.git
Cloning into 'goNetViz'...
[...]
$ cd goNetViz/
$ export GOPATH=$HOME/go
$ go get -u github.com/google/gopacket
[...]
$ go build
[...]
$ ./goNetViz
[...]
Or you can get it directly via golang:
$ go get -u github.com/florianl/goNetViz
[...]
$ $GOPATH/bin/goNetViz
[...]
The images below are based on the very same IP traffic. The differences are based on the number of bits per pixel. In the first image one bit is used per pixel. Then, in the second image, 3 bits of the payload are used per pixel. This is followed by 9 and 12 bits per pixel and finally 24 bits per pixel.
An interactive output to the terminal could look like this: