Skip to content

Commit

Permalink
Engine - README.md: add release 2.0.0
Browse files Browse the repository at this point in the history
  • Loading branch information
friflo committed Jun 10, 2024
1 parent 8b8a5a2 commit 1585f9e
Showing 1 changed file with 5 additions and 2 deletions.
7 changes: 5 additions & 2 deletions Engine/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,10 @@ Currently fastest 🔥 ECS implementation in C# / .NET - using **Ecs.CSharp.Benc
See benchmark results - Mac Mini M2 - at the bottom of this page.
This ECS is an Archetype / AoS based Entity Component System. See: [ECS ⋅ Wikipedia](https://en.wikipedia.org/wiki/Entity_component_system).

![new](docs/images/new.svg) released **Friflo.Engine.ECS v2.0.0**.
New features, performance improvements and bug fixes listed at
[Release ⋅ engine-v2.0.0](https://github.com/friflo/Friflo.Json.Fliox/releases/tag/engine-v2.0.0).

*Feature highlights*
- Simple API - no boilerplate.
- High-performance 🔥 and compact ECS with low memory footprint.
Expand Down Expand Up @@ -112,8 +116,7 @@ All query optimizations are using the same `query` but with different enumeratio

## Systems

Systems are new in **Friflo.Engine.ECS v2**
[![nuget](https://img.shields.io/nuget/vpre/Friflo.Engine.ECS?logo=nuget&logoColor=white&color=orange)](https://www.nuget.org/packages/Friflo.Engine.ECS/absoluteLatest)
Systems are new in **Friflo.Engine.ECS v2.0.0**

Systems in ECS are typically queries.
So you can still use the `world.Query<Position, Velocity>()` shown in the "Hello World" example.
Expand Down

0 comments on commit 1585f9e

Please sign in to comment.