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Minor typos fixed in Entity.cs (#243)
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Typos like 'Alife' instead of 'alive'
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AldeRoberge authored Nov 4, 2024
1 parent 3f71253 commit 9dc6066
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/Arch/Core/Entity.cs
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@ public override bool Equals(object? obj)
}

/// <summary>
/// Compares this <see cref="Entity"/> instace to another one for sorting and ordering.
/// Compares this <see cref="Entity"/> instance to another one for sorting and ordering.
/// <remarks>Orders them by id. Ascending.</remarks>
/// </summary>
/// <param name="other">The other <see cref="Entity"/>.</param>
Expand Down Expand Up @@ -187,7 +187,7 @@ public override bool Equals(object? obj)
}

/// <summary>
/// Compares this <see cref="Entity"/> instace to another one for sorting and ordering.
/// Compares this <see cref="Entity"/> instance to another one for sorting and ordering.
/// <remarks>Orders them by id and world. Ascending.</remarks>
/// </summary>
/// <param name="other">The other <see cref="Entity"/>.</param>
Expand Down Expand Up @@ -307,7 +307,7 @@ public bool IsAlive(World world)
}
#else
/// <summary>
/// Checks if the referenced <see cref="Entity"/> is still valid and alife.
/// Checks if the referenced <see cref="Entity"/> is still valid and alive.
/// </summary>
/// <returns>True if its alive, otherwhise false.</returns>

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