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the wingdings (#926)
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SpaghettDev authored Feb 22, 2025
1 parent 8a26ed2 commit ba0fddb
Showing 1 changed file with 16 additions and 16 deletions.
32 changes: 16 additions & 16 deletions bindings/2.2074/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -2501,10 +2501,10 @@ class CollisionBlockPopup : FLAlertLayer, TextInputDelegate {

TodoReturn createToggleButton(gd::string, cocos2d::SEL_MenuHandler, bool, cocos2d::CCMenu*, cocos2d::CCPoint);
TodoReturn determineStartValues();
bool init(EffectGameObject*, cocos2d::CCArray*) = m1 0x21ec48, imac 0x273e80;
bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x8a9f0, m1 0x21ec48, imac 0x273e80;
void onClose(cocos2d::CCObject* sender);
void onDynamicBlock(cocos2d::CCObject* sender);
void onItemIDArrow(cocos2d::CCObject* sender);
void onItemIDArrow(cocos2d::CCObject* sender) = win 0x8b600, m1 0x21f87c, imac 0x274b60;
void onNextItemID(cocos2d::CCObject* sender);
TodoReturn updateEditorLabel();
TodoReturn updateItemID();
Expand Down Expand Up @@ -9851,8 +9851,8 @@ class GJFollowCommandLayer : SetupTriggerPopup {
virtual void textChanged(CCTextInputNode*) = win 0x26a850, imac 0x2c3fe0, m1 0x268044, ios 0x13ac1c;

bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x268e30, m1 0x2661e4, imac 0x2c1fb0;
void onUpdateGroupID(cocos2d::CCObject* sender);
void onUpdateGroupID2(cocos2d::CCObject* sender);
void onUpdateGroupID(cocos2d::CCObject* sender) = win 0x26a790, m1 0x267498, imac 0x2c33a0;
void onUpdateGroupID2(cocos2d::CCObject* sender) = win 0x26a7f0, m1 0x267554, imac 0x2c3460;
TodoReturn sliderChanged(cocos2d::CCObject*);
TodoReturn sliderXModChanged(cocos2d::CCObject*);
TodoReturn sliderYModChanged(cocos2d::CCObject*);
Expand Down Expand Up @@ -11082,8 +11082,8 @@ class GJPFollowCommandLayer : SetupTriggerPopup {
virtual void onClose(cocos2d::CCObject* sender) = imac 0x354000, m1 0x2e7e78, ios 0x16412c;
virtual void textChanged(CCTextInputNode*) = win 0x284d20, imac 0x353890, m1 0x2e78a0, ios 0x163d48;

bool init(EffectGameObject*, cocos2d::CCArray*) = m1 0x2e54c8, imac 0x351320;
void onUpdateGroupID(cocos2d::CCObject* sender);
bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x282ed0, m1 0x2e54c8, imac 0x351320;
void onUpdateGroupID(cocos2d::CCObject* sender) = win 0x284cc0, m1 0x2e6c28, imac 0x352bb0;
TodoReturn sliderChanged(cocos2d::CCObject*);
TodoReturn sliderXModChanged(cocos2d::CCObject*);
TodoReturn sliderYModChanged(cocos2d::CCObject*);
Expand Down Expand Up @@ -18623,12 +18623,12 @@ class SetupCollisionTriggerPopup : SetupTriggerPopup {
virtual void onClose(cocos2d::CCObject* sender) = m1 0x313f38, imac 0x383eb0, ios 0x23086c;
virtual void textChanged(CCTextInputNode*) = win 0x401ac0, imac 0x383bc0, m1 0x313ccc, ios 0x23072c;

bool init(EffectGameObject*, cocos2d::CCArray*) = m1 0x3125a4, imac 0x382240;
bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x400660, m1 0x3125a4, imac 0x382240;
void onActivateOnExit(cocos2d::CCObject* sender);
void onEnableGroup(cocos2d::CCObject* sender);
void onItemID2Arrow(cocos2d::CCObject* sender);
void onItemIDArrow(cocos2d::CCObject* sender);
void onTargetIDArrow(cocos2d::CCObject* sender);
void onItemID2Arrow(cocos2d::CCObject* sender) = win 0x4019f0, m1 0x3131dc, imac 0x382f70;
void onItemIDArrow(cocos2d::CCObject* sender) = win 0x401a30, m1 0x31313c, imac 0x382eb0;
void onTargetIDArrow(cocos2d::CCObject* sender) = win 0x401a70, m1 0x31327c, imac 0x383030;
void onTargetP1(cocos2d::CCObject* sender);
void onTargetP2(cocos2d::CCObject* sender);
void onTargetPP(cocos2d::CCObject* sender);
Expand Down Expand Up @@ -19201,7 +19201,7 @@ class SetupOpacityPopup : SetupTriggerPopup {
virtual void textChanged(CCTextInputNode*) = win 0x413a50, imac 0x58b20, m1 0x4e9dc, ios 0x28390;

bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x412860, m1 0x4d5e0, imac 0x57560;
void onTargetIDArrow(cocos2d::CCObject* sender);
void onTargetIDArrow(cocos2d::CCObject* sender) = win 0x4137f0, m1 0x4e1b0, imac 0x581c0;
TodoReturn sliderChanged(cocos2d::CCObject*);
TodoReturn updateDuration();
TodoReturn updateDurLabel(bool);
Expand Down Expand Up @@ -19421,9 +19421,9 @@ class SetupRandTriggerPopup : SetupTriggerPopup {
virtual void onClose(cocos2d::CCObject* sender) = m1 0x502ddc, imac 0x5ce990, ios 0x1cbc54;
virtual void textChanged(CCTextInputNode*) = win 0x4288e0, imac 0x5ce6a0, m1 0x502b44, ios 0x1cbad0;

bool init(EffectGameObject*, cocos2d::CCArray*) = m1 0x5016b0, imac 0x5cd0b0;
void onTargetID2Arrow(cocos2d::CCObject* sender);
void onTargetIDArrow(cocos2d::CCObject* sender);
bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x427860, m1 0x5016b0, imac 0x5cd0b0;
void onTargetID2Arrow(cocos2d::CCObject* sender) = win 0x428890, m1 0x502228, imac 0x5cdd00;
void onTargetIDArrow(cocos2d::CCObject* sender) = win 0x428840, m1 0x5022d0, imac 0x5cddc0;
TodoReturn sliderChanged(cocos2d::CCObject*);
TodoReturn updateChance();
TodoReturn updateChanceLabel(bool);
Expand Down Expand Up @@ -19837,11 +19837,11 @@ class SetupTouchTogglePopup : SetupTriggerPopup {
virtual void onClose(cocos2d::CCObject* sender) = imac 0x2a65b0, m1 0x24ce10, ios 0x24b160;
virtual void textChanged(CCTextInputNode*) = win 0x44c760, imac 0x2a6490, m1 0x24cd0c, ios 0x24b0c4;

bool init(EffectGameObject*, cocos2d::CCArray*) = m1 0x24bc30, imac 0x2a51e0;
bool init(EffectGameObject*, cocos2d::CCArray*) = win 0x44b720, m1 0x24bc30, imac 0x2a51e0;
void onControlMode(cocos2d::CCObject* sender);
void onDualTouchMode(cocos2d::CCObject* sender);
void onHoldMode(cocos2d::CCObject* sender);
void onTargetIDArrow(cocos2d::CCObject* sender);
void onTargetIDArrow(cocos2d::CCObject* sender) = win 0x3fbf70, m1 0x24c740, imac 0x2a5dd0;
void onTouchMode(cocos2d::CCObject* sender);
TodoReturn updateTargetID();
TodoReturn updateTextInputLabel();
Expand Down

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