feat: add env variable to enable ldk transient network graph #1517
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name: Wails build - all platforms | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
types: [opened, synchronize] | |
workflow_call: | |
inputs: | |
build-release: | |
description: "Build full-featured release (codesigning, notarization, etc.)" | |
type: boolean | |
secrets: | |
APPLE_DEVELOPER_CERTIFICATE_P12_BASE64: | |
required: true | |
APPLE_DEVELOPER_CERTIFICATE_PASSWORD: | |
required: true | |
APPLE_PASSWORD: | |
required: true | |
APPLE_TEAM_ID: | |
required: true | |
APPLE_USERNAME: | |
required: true | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
build: | |
[ | |
{ platform: linux/amd64, os: ubuntu-20.04 }, | |
{ platform: windows/amd64, os: windows-2019 }, | |
{ platform: darwin/universal, os: macos-13 }, | |
] | |
runs-on: ${{ matrix.build.os }} | |
env: | |
TAG: ${{ github.ref_name }} | |
steps: | |
- name: Setup | |
shell: bash | |
run: | | |
echo "EXEC_NAME=Alby Hub" >> $GITHUB_ENV | |
echo "PACKAGE_NAME=albyhub-Desktop-${{ runner.os }}" >> $GITHUB_ENV | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Install dependencies | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y patchelf | |
- name: Setup GoLang | |
uses: actions/setup-go@v5 | |
with: | |
go-version-file: "./go.mod" | |
- name: Get dependencies | |
run: go get -v -t -d ./... | |
- name: Setup NodeJS | |
uses: actions/setup-node@v4 | |
with: | |
node-version: "20.x" | |
- name: Install Wails | |
run: go install github.com/wailsapp/wails/v2/cmd/[email protected] | |
shell: bash | |
- name: Install Linux Wails deps | |
if: runner.os == 'Linux' | |
run: sudo apt-get update && sudo apt-get install libgtk-3-0 libwebkit2gtk-4.0-dev gcc-aarch64-linux-gnu | |
shell: bash | |
- name: Install macOS Wails deps | |
if: runner.os == 'macOS' | |
run: | | |
brew install create-dmg | |
brew install Bearer/tap/gon | |
shell: bash | |
- name: Wails Doctor | |
working-directory: . | |
run: wails doctor | |
shell: bash | |
# On Windows, we need the shared libraries to be found in the same directory | |
# as the executable. Wails build will fail otherwise. | |
- name: Copy shared libraries | |
if: runner.os == 'Windows' | |
run: | | |
cp `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/windows-amd64/breez_sdk_bindings.dll ./ | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/x86_64-pc-windows-msvc/glalby_bindings.dll ./ | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/x86_64-pc-windows-msvc/ldk_node.dll ./ | |
shell: bash | |
- name: Copy appicon in place | |
run: mkdir -p build && cp appicon.png build | |
shell: bash | |
- name: Build App | |
if: runner.os == 'macOS' | |
run: wails build --platform darwin/universal -webview2 embed -o "${{ env.EXEC_NAME }}" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'" | |
shell: bash | |
- name: Build App | |
if: runner.os == 'Linux' | |
run: wails build --platform linux/amd64 -webview2 embed -o "${{ env.EXEC_NAME }}" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'" | |
shell: bash | |
- name: Build Windows App | |
if: runner.os == 'Windows' | |
run: wails build --platform windows/amd64 -webview2 embed -o "${{ env.EXEC_NAME }}.exe" -tags "wails" -ldflags "-X 'github.com/getAlby/hub/version.Tag=${{ env.TAG }}'" | |
shell: bash | |
- name: Import Code-Signing Certificates for macOS | |
if: runner.os == 'macOS' | |
uses: Apple-Actions/import-codesign-certs@v3 | |
with: | |
# The certificates in a PKCS12 file encoded as a base64 string | |
p12-file-base64: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_P12_BASE64 }} | |
# The password used to import the PKCS12 file. | |
p12-password: ${{ secrets.APPLE_DEVELOPER_CERTIFICATE_PASSWORD }} | |
- name: Copy DLLs to the output directory | |
if: runner.os == 'Windows' | |
run: | | |
cp breez_sdk_bindings.dll ./build/bin/ | |
cp glalby_bindings.dll ./build/bin/ | |
cp ldk_node.dll ./build/bin/ | |
shell: bash | |
- name: Copy shared libraries to the output directory and adjust directory structure | |
if: runner.os == 'Linux' | |
run: | | |
mkdir -p ./build/bin/${{ env.PACKAGE_NAME }}/lib | |
cp `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/linux-amd64/libbreez_sdk_bindings.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/ | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/x86_64-unknown-linux-gnu/libglalby_bindings.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/ | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/x86_64-unknown-linux-gnu/libldk_node.so ./build/bin/${{ env.PACKAGE_NAME }}/lib/ | |
mkdir -p ./build/bin/${{ env.PACKAGE_NAME }}/bin | |
mv "./build/bin/${{ env.EXEC_NAME }}" ./build/bin/${{ env.PACKAGE_NAME }}/bin/ | |
shell: bash | |
- name: Patch executable RPATH | |
if: runner.os == 'Linux' | |
run: | | |
patchelf --force-rpath --set-rpath '$ORIGIN/../lib' "./build/bin/${{ env.PACKAGE_NAME }}/bin/${{ env.EXEC_NAME }}" | |
- name: Copy shared libraries to the output directory | |
if: runner.os == 'macOS' | |
run: | | |
mkdir -p "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks" | |
lipo -create -output "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/libbreez_sdk_bindings.dylib" `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/darwin-aarch64/libbreez_sdk_bindings.dylib `go list -m -f "{{.Dir}}" github.com/breez/breez-sdk-go`/breez_sdk/lib/darwin-amd64/libbreez_sdk_bindings.dylib | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/glalby-go`/glalby/universal-macos/libglalby_bindings.dylib "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/" | |
cp `go list -m -f "{{.Dir}}" github.com/getAlby/ldk-node-go`/ldk_node/universal-macos/libldk_node.dylib "./build/bin/${{ env.EXEC_NAME }}.app/Contents/Frameworks/" | |
shell: bash | |
- name: Patch executable RPATH | |
if: runner.os == 'macOS' | |
run: | | |
install_name_tool -add_rpath @executable_path/../Frameworks "./build/bin/${{ env.EXEC_NAME }}.app/Contents/MacOS/${{ env.EXEC_NAME }}" | |
- name: Add macOS perms | |
if: runner.os == 'macOS' | |
run: chmod +x "build/bin/${{ env.EXEC_NAME }}.app/Contents/MacOS/${{ env.EXEC_NAME }}" | |
shell: bash | |
- name: Add Linux perms | |
if: runner.os == 'Linux' | |
run: chmod +x "build/bin/${{ env.PACKAGE_NAME }}/bin/${{ env.EXEC_NAME }}" | |
shell: bash | |
# Store everything in a tar archive to preserve permissions | |
# (specifically, the executable bit on the app executable). | |
- name: Make output tar archive | |
if: runner.os == 'Linux' | |
run: | | |
mkdir -p ./build/out | |
tar -cjf ./build/out/${{ env.PACKAGE_NAME }}.tar.bz2 -C ./build/bin . | |
rm -Rf ./build/bin/* | |
mv ./build/out/${{ env.PACKAGE_NAME }}.tar.bz2 ./build/bin/ | |
- name: Sign the macOS binary | |
if: runner.os == 'macOS' | |
run: | | |
echo "Signing Package" | |
/usr/bin/codesign -s "Developer ID Application: Alby Inc." -f -v --deep --timestamp --options runtime --entitlements ./build/darwin/entitlements.plist "./build/bin/${{ env.EXEC_NAME }}.app" | |
env: | |
AC_USERNAME: ${{ secrets.APPLE_USERNAME }} | |
AC_PASSWORD: ${{ secrets.APPLE_PASSWORD }} | |
AC_PROVIDER: ${{ secrets.APPLE_TEAM_ID }} | |
- name: Make DMG image for macOS | |
if: runner.os == 'macOS' | |
run: | | |
mkdir -p ./build/out | |
create-dmg --volname "Alby Hub" --background "./build/darwin/dmgcover.png" --window-pos 200 120 --window-size 800 400 --icon-size 80 --icon "${{ env.EXEC_NAME }}.app" 200 160 --hide-extension "${{ env.EXEC_NAME }}.app" --app-drop-link 600 160 "./build/out/${{ env.PACKAGE_NAME }}.dmg" "./build/bin/${{ env.EXEC_NAME }}.app" | |
rm -Rf ./build/bin/* | |
mv ./build/out/${{ env.PACKAGE_NAME }}.dmg ./build/bin/ | |
- name: Generate gon-notarize.json | |
if: runner.os == 'macOS' | |
run: | | |
cat > ./build/darwin/gon-notarize.json << EOF | |
{ | |
"notarize": [ | |
{ | |
"path": "./build/bin/${PACKAGE_NAME}.dmg", | |
"bundle_id": "com.getalby.AlbyHub" | |
} | |
] | |
} | |
EOF | |
- name: Notarize the DMG image | |
if: runner.os == 'macOS' | |
run: | | |
echo "Notarizing Zip Files" | |
gon -log-level=info -log-json ./build/darwin/gon-notarize.json | |
env: | |
AC_USERNAME: ${{ secrets.APPLE_USERNAME }} | |
AC_PASSWORD: ${{ secrets.APPLE_PASSWORD }} | |
AC_PROVIDER: ${{ secrets.APPLE_TEAM_ID }} | |
- name: Make Windows ZIP archive | |
if: runner.os == 'Windows' | |
run: | | |
mkdir -p ./build/out | |
7z a -tzip ./build/out/${{ env.PACKAGE_NAME }}.zip ./build/bin/* | |
rm -Rf ./build/bin/* | |
mv ./build/out/${{ env.PACKAGE_NAME }}.zip ./build/bin/ | |
shell: bash | |
- uses: actions/upload-artifact@v4 | |
if: runner.os == 'Linux' | |
with: | |
name: ${{ env.PACKAGE_NAME }} | |
path: | | |
./build/bin/${{ env.PACKAGE_NAME }}.tar.bz2 | |
if-no-files-found: error | |
- uses: actions/upload-artifact@v4 | |
if: runner.os == 'macOS' | |
with: | |
name: ${{ env.PACKAGE_NAME }} | |
path: | | |
./build/bin/${{ env.PACKAGE_NAME }}.dmg | |
if-no-files-found: error | |
- uses: actions/upload-artifact@v4 | |
if: runner.os == 'Windows' | |
with: | |
name: ${{ env.PACKAGE_NAME }} | |
path: | | |
./build/bin/${{ env.PACKAGE_NAME }}.zip | |
if-no-files-found: error |