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Emacs GDScript Mode 1.1.0

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@NathanLovato NathanLovato released this 30 Mar 14:40
· 178 commits to master since this release
v1.1.0

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Emacs GDScript mode is now available on the MELPA package archive!

Changelog

Features

  • Added commands to run files or open the project in Godot. Type M-x gdscript-godot to find and try them.

Bug fixes

  • Fixed incorrect match block indentation.
  • Fixed error with code folding.
  • Added syntax highlighting for more built-in keywords .
  • Fixed error at startup on Emacs 26.3

Documentation

  • Added instructions to install with use-package.
  • Updated install instructions for MELPA.
  • Added documentation on using gdscript-godot-* commands.

Getting started

To learn to install the package and get the most out of it, read our README on the repository's home page.

Contributing

If you encounter a bug or you have an idea to improve the tool, please open an issue!

Also, check out our GDQuest contributor's guidelines

Support us

Our work on Free Software is sponsored by our Godot game creation courses. Consider getting one to support us!

Join the community

  • You can join the GDQuest community and come chat with us on Discord.
  • For quick news, follow us on Twitter.
  • We release video tutorials and major updates on YouTube.