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[Jolt Physics] Fix ghost collision issue on dense triangle meshes #102614

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@jrouwe jrouwe commented Feb 9, 2025

This is a back port of jrouwe/JoltPhysics#1500:

Fixed InternalEdgeRemovingCollector not working when colliding with a very dense triangle grid because it ran out of internal space. Now falling back to memory allocations when this happens to avoid ghost collisions.

Fixes: #102544

@jrouwe jrouwe requested a review from a team as a code owner February 9, 2025 10:56
@mihe mihe added this to the 4.4 milestone Feb 9, 2025
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Technically a backport of jrouwe/JoltPhysics#1435 as well, which should make merging #101071 for 4.4 very viable as well, once I've rebased that.

Anyway, tested and confirmed to fix the issue. Thank you for the quick fix!

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[Jolt] Ghost Collisions
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