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Bevy egui performance improvements (vladbat00#359)
* update to egui 0.31 * update examples * Support better parallelization for egui UI rendering * Scissor rect optimization and do not allocate unneeded Vec * Improve EguiRenderOutput extraction performance, fix index buffer bug. * Fix cargo clippy suggestions * Remove redundant logic to round up to power of 2 --------- Co-authored-by: tomara_x <[email protected]>
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