Skip to content

Rewriting the pragmatic studio course on the elm-lang.

Notifications You must be signed in to change notification settings

grady-lad/reason-bingo

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

reason-bingo

What is this ?

When learning ELM, I found this course by pragmatic studio very helpful and wanted to apply it to ReasonML.

The app contains a simple sever running on port '3000', It will return some randomEntries.

The game is a basic UI which renders the random entries and calculates a score for entry clicked.

Run this project locally:

npm install
npm start
# in another tab
npm run webpack
# and in another tab !! :P
cd /server && npm start

After you see the webpack compilation succeed (the npm run webpack step), open up the nested html files in src/* (no server needed!). Then modify whichever file in src and refresh the page to see the changes.

TODOS

  • [] Introduce error handling loading etc.
  • [] Deploy on Heroku would be nice :)
  • [] Recored the score of every game to make a high score board.
  • [] Introduce ability to remove/add players. (Some text field to record user inputs)
  • [] Rewrite the sever implementation in ReasonML ?
  • [] Make into a PWA (Might be useful to see how to link the bindings between js and reason)
  • [] Possibly release an article

About

Rewriting the pragmatic studio course on the elm-lang.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages