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22 - Add optional control point to ConnectorSkeleton for curved edges #23

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See #22.

This change adds support for an optional ui.control-point on the edge to allow much greater control over the curvature of edges.
I also added an example to demonstrate its usage.

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barrybecker4 commented May 12, 2024

I found a workaround for doing what I want without needing to make any code change. See #22 (comment)

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