The following illustration shows the planned structure of the decomposition of webgl-operate. For now we continue to use haeley-webgl and might switch to haeley-webgpu later: Editable figure available here.
halb3 is an open 2.5D visualization platform currently developed by the Visual Analytics Research Group (varg). The term halb3
is a german expression typically used to denote a time of day, nameley 2:30 am/pm. It is used in this context, to denote our two-and-a-half-dimensions we use for our visualization platform.
haeley denotes the rendering framework—previously webgl-operate—used for halb3. The name is composed of the names Paul Haeberli and Kurt Akeley, the authors of 'The accumulation buffer: hardware support for high-quality rendering', which describes the core idea of progressive rendering (basis for rendering the visualizations of halb3 in real-time).