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An autonomous Elder tree chopping and banking system.

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Elder

An autonomous Elder tree chopping and banking system.

Requirements:

A Hatchet
Unlock Lodestones for the following locations:
    Draynor
    Varrock
    Eagle's Peak
    Seer's Village
    Edgeville
    Catheberry
Level 90+ Woodcutting (99 Recommended)

Script Features:

Randomized locations and ordering - Picks 4 random locations in a random order to chop and then periodically switches locations in/out of the list (anti-pattern)
    Further Explanation: Say you start with the following locations: "Varrock" and "Draynor 1", after leaving either of those locations there is a ~10% chance that another location out of the six supported locations could be switched in. So now your elder tree list could be "E-Peak" and "Draynor 1", or it could remain unchanged. This anti-pattern helps to eliminate repeated steps and procedures.
Smart Chopping System
    Eliminates spam clicking
    Features camera, and examination anti-ban
    Decides whether or not to bank before continuing to the next location
Dead Tree Timer - Keeps a visible countdown timer of when a location's Elder will re-spawn.
Teleportation via Lodestones - Saves time over running and cuts down on teleportation costs.
Simple paint that displays the timers, script state/status, and profit.
Fully autonomous - No settings to play with just start with the required materials where ever you are.

Recommended Settings:

Computer dependent - but if you experience lagg then set your video settings to "Minimum"

Planned Future Features:

Summoning capabilities? (Beaver +2 WC level -  Not sure if this would hurt or help profit)
A more intelligent anti-ban system and upgraded anti-pattern
Optimized handling for better speed and stability

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An autonomous Elder tree chopping and banking system.

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