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--- | ||
title: "C libraries / headers packaged via Zig - Mach" | ||
description: "Experimental Mach standalone libraries for Zig gamedev, including ones for Entity Component Systems, interacting with JavaScript via WebAssembly, audio input/output, and more." | ||
draft: false | ||
layout: "docs" | ||
docs_type: "pkg" | ||
rss_ignore: true | ||
images: ["/img/mach-opengraph.png"] | ||
--- | ||
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# C libraries & headers packaged via the Zig build system | ||
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Mach provides an ecosystem of C libraries via the Zig package manager. | ||
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**_These aren’t Zig bindings_** to these libraries (which we have separately), but instead are just forks of the actual project with their build system replaced by `build.zig` so you can depend on them and build them using the Zig package manager. | ||
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Pure forks with build.zig: | ||
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* [brotli](https://github.com/hexops/brotli) | ||
* [harfbuzz](https://github.com/hexops/harfbuzz) | ||
* [freetype](https://github.com/hexops/freetype) | ||
* [glfw](https://github.com/hexops/glfw) | ||
* [basisu](https://github.com/hexops/basisu) | ||
* [opus](https://github.com/hexops/opus) | ||
* [opusfile](https://github.com/hexops/opusfile) | ||
* [flac](https://github.com/hexops/flac) | ||
* [ogg](https://github.com/hexops/ogg) | ||
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Header packages: | ||
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* [direct3d-headers](https://github.com/hexops/direct3d-headers) | ||
* [wayland-headers](https://github.com/hexops/wayland-headers) | ||
* [x11-headers](https://github.com/hexops/x11-headers) | ||
* [vulkan-headers](https://github.com/hexops/vulkan-headers) | ||
* [opengl-headers](https://github.com/hexops/opengl-headers) | ||
* [linux-audio-headers](https://github.com/hexops/linux-audio-headers) | ||
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Special cases: | ||
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* [vulkan-zig-generated](https://github.com/hexops/vulkan-zig-generated) pre-generated Vulkan bindings | ||
* [xcode-frameworks](https://github.com/hexops/dawnxcode-frameworks) macOS XCode frameworks | ||
* [dawn](https://github.com/hexops/dawn) (wrench-generated source branches with vendored dependency tree) | ||
* [DirectXShaderCompilerwn](https://github.com/hexops/DirectXShaderCompiler) (fork for Zig compilation support) |