Yet another voxel game, this time made with the Foster framework
Abandoned mid-development so the codebase is very messy and wont receive any cleanup from me, but it's released here anyway :^)
Foster Framework and Foster.Audio are cloned locally with some edits. Most notable is the new update/frame loop in Foster with an implementation similar to this, to allow an uncapped render rate while having a fixed update rate. Quite lazily, I've only rebuilt the platform libraries for Windows, so if you are on another platform you'll need to compile them first (instructions are available in their folders)
WASD
to move, Space
to jump
Left Mouse Button
to destroy a block, Right
to place the block currently selected in your hotbar
T
or Middle Mouse Button
to copy the block you're looking at to your hotbar
Left Alt
or Esc
to unlock the mouse
Right Mouse Button
to move sun (while mouse is unlocked)
B
to open a block selection menu
Foster Framework
Foster.Audio
SharpGLTF
Atmosphere shader by Fewes
Textures are from Eldpack