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Fixing WebGL #160

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Fixing WebGL #160

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arnuschky
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Initialize proper context in case of webgl throughout caat.
Fixes the following errors:
WebGL: INVALID_VALUE: vertexAttribPointer: bad size, stride or offset
WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program

This is work in progress and still has some issues. It is still unclear how dynamically rendered textures via a 2d canvas can be included in webgl.

Initialize proper context in case of webgl throughout caat.
Fixes the following errors:
  WebGL: INVALID_VALUE: vertexAttribPointer: bad size, stride or offset
  WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program
@arnuschky
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Related to #101

eyecatchup added a commit to eyecatchup/CAAT that referenced this pull request Mar 13, 2014
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