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remove scale, translate and rotate hack
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iLauncherDev committed Sep 5, 2024
1 parent 6158628 commit b97ebd5
Showing 1 changed file with 4 additions and 13 deletions.
17 changes: 4 additions & 13 deletions iLGE-Canvas.js
Original file line number Diff line number Diff line change
Expand Up @@ -161,7 +161,7 @@ class iLGE_Canvas {
0, 0, 0, 1,
];

this.applyTransformMatrix(matrix, !this.transforms.isTranslatedCamera);
this.applyTransformMatrix(matrix, false);
}

translate(tx, ty) {
Expand All @@ -172,12 +172,7 @@ class iLGE_Canvas {
tx, ty, 0, 1,
];

this.applyTransformMatrix(matrix, !this.transforms.isTranslatedCamera);

if (this.transforms.isTranslatedCamera)
this.transforms.isRotatedCamera = true;
else
this.transforms.isTranslatedCamera = true;
this.applyTransformMatrix(matrix, false);
}

rotate(angle) {
Expand All @@ -191,9 +186,7 @@ class iLGE_Canvas {
0, 0, 0, 1,
];

this.applyTransformMatrix(matrix, !this.transforms.isRotatedCamera);

this.transforms.isRotatedCamera = true;
this.applyTransformMatrix(matrix, false);
}

#setTransforms() {
Expand Down Expand Up @@ -549,9 +542,7 @@ class iLGE_Canvas {
0, 0, 0, 1,
],
scaling: { x: 1, y: 1 },
translation: { x: 0, y: 0 },
isTranslatedCamera: false,
isRotatedCamera: false,
translation: { x: 0, y: 0 }
};

this.transformsStack = [];
Expand Down

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