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Asset names and headers (sonicdcer#131)
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* assets and such

* here goes

* here goes again

* once more

* once more

* type fixing

* type fixing

* type fixing

* here goes

* here goes

* format
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petrie911 authored Feb 17, 2024
1 parent 3241151 commit 9346a22
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Showing 71 changed files with 1,406 additions and 649 deletions.
42 changes: 23 additions & 19 deletions include/assets.h
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
#include "sf64object.h"
#include "sf64player.h"

// ast_873CB0
// ast_common
extern u16 D_1002040[];
extern u16 D_10032A0[];
extern u16 D_10041C0[];
Expand Down Expand Up @@ -88,7 +88,7 @@ extern Gfx D_1031630[];
extern Gfx D_1031EC0[];
extern Gfx D_1032780[];

// ast_8A68C0, ast_8AE0A0
// ast_bg_space, ast_bg_planet
extern Gfx D_2000000[];
extern Gfx D_2000890[];
extern Gfx D_2001090[];
Expand Down Expand Up @@ -121,7 +121,7 @@ extern Gfx D_200F910[];
extern Gfx D_20101A0[];
extern Gfx D_20112C0[];

// ast_8BFC00, ast_8D99F0, ast_8E1F80, ast_8E92D0
// ast_arwing, ast_landmaster, ast_blue_marine, ast_vs_player
extern Gfx D_3006940[];
extern Gfx D_301AD60[];
extern Gfx D_301AEF0[];
Expand Down Expand Up @@ -149,7 +149,7 @@ extern u16 D_3007500[];
extern u8 D_300A470[];
extern u16 D_300B218[];

extern u8 D_5007F60[];


extern Gfx D_3001C90[];
extern u16 D_3002E80[];
Expand Down Expand Up @@ -246,7 +246,7 @@ extern Vec3f D_302F008[];
extern Triangle D_302F044[];
extern Vec3f D_302F098[];

// ast_918430, ast_922730
// ast_enmy_planet, ast_enmy_space
extern Animation D_4000080;
extern Limb* D_400014C[];
extern Animation D_40001A4;
Expand All @@ -262,7 +262,7 @@ extern Animation D_400A30C;
extern Limb* D_400A398[];
extern Gfx D_400B390[];

// ast_CD2410
// ast_font
extern u8 D_5000000[];
extern u8 D_5000080[];
extern u8 D_5000100[];
Expand All @@ -273,6 +273,7 @@ extern u8 D_5000400[];
extern u8 D_5000480[];
extern u8 D_50021F0[];
extern u16 D_50077B0[];
extern u8 D_5007F60[];
extern u8 D_5009F60[];
extern u8 D_500A050[];
extern u8 D_500A140[];
Expand All @@ -285,10 +286,10 @@ extern u8 D_500A6E0[];
extern u8 D_500A7D0[];
extern Gfx D_500B600[];

/* ast_961CE0, ast_9A1460, ast_9D2FD0, ast_A1D0F0, ast_A4FBB0,
* ast_A58F60, ast_A8B470, ast_AB4000, ast_ACF960, ast_AE60A0*,
* ast_B0AA00, ast_B1CA50, ast_B2CA50, ast_B612E0, ast_B84560,
* ast_BB11D0, ast_BC23D0, ast_BFC510, ast_C48F40, ast_DDC010
/* ast_corneria, ast_meteo, ast_titania, ast_sector_x, ast_sector_z,
* ast_aquas, ast_area_6, ast_venom_1, ast_venom_2, ast_ve1_boss*,
* ast_bolse, ast_fortuna, ast_sector_y, ast_solar, ast_zoness,
* ast_katina, ast_macbeth, ast_title, ast_menu, ast_training
*/
extern Gfx D_60005B0[];
extern u16 D_6000900[];
Expand Down Expand Up @@ -944,7 +945,7 @@ extern Gfx D_6019670[];
extern Gfx D_60185E0[];
extern Gfx D_6017550[];

// ast_9DD390, ast_A0E340, ast_BFA740, ast_CBFE70, ast_D27600
// ast_7_ti_2, ast_7_ti_1, ast_warp_zone, ast_versus, ast_ending
extern u8 D_7000F10[];
extern u8 D_7001030[];
extern u8 D_7001270[];
Expand Down Expand Up @@ -975,7 +976,8 @@ extern u8 D_70118E0[];
extern u16 D_70123F8[];
extern u16 D_70123F8[];

// ast_9EB5E0, ast_CA9DE0, ast_D43400, ast_D68480, ast_D91F10
// ast_8_ti, ast_option, ast_ending_award_front, ast_ending_award_back, ast_reward
extern u8 D_8000000[];
extern u16 D_8000680[];
extern u8 D_80006A0[];
extern u16 D_80017A0[];
Expand Down Expand Up @@ -1021,7 +1023,7 @@ extern u16 D_800E170[];
extern Gfx D_8015550[];
extern Gfx D_8015DF0[];

// ast_9F4880, ast_AE60A0, ast_CDDCA0
// ast_9_ti, ast_ve1_boss, ast_font_3d
extern Gfx D_9002CF0[];
extern u16 D_9003330[];
extern u16 D_9003890[];
Expand All @@ -1039,12 +1041,12 @@ extern Gfx D_9023290[];
extern Gfx D_90234D0[];
extern Gfx D_9023AD0[];

// ast_A049A0
// ast_A_ti
extern Gfx D_A000000[];

// segment B is unused

// ast_CE9E70
// ast_andross
extern Gfx D_C017440[];
extern ObjectInit* D_C0356A4[];
extern u16* D_C037E3C[];
Expand All @@ -1057,7 +1059,7 @@ extern f32 D_C038DC0[];
extern f32 D_C038F24[];
extern Gfx D_C039208[];

// ast_955270
// ast_allies
extern Gfx D_D000000[];
extern u16 D_D000170[];
extern u16 D_D001090[];
Expand All @@ -1075,21 +1077,23 @@ extern Gfx D_D00B5C0[];
extern Gfx D_D00B720[];
extern Gfx D_D00B880[];

// ast_92EC40
// ast_great_fox
extern Gfx D_E000000[];
extern Gfx D_E003AB0[];
extern Gfx D_E00DFB0[];
extern u16 D_E00E100[];
extern u16 D_E00F020[];
extern u16 D_E00FF40[];
extern u16 D_E010E60[];

// ast_D25100
// ast_logo
extern u16 D_F000000[];
extern u16 D_F000800[];
extern u16 D_F001000[];
extern u16 D_F001800[];
extern u16 D_F002000[];

// ast_940AD0
// ast_star_wolf
extern u16 D_F000000[];
extern u16 D_F000F20[];
extern u16 D_F001E40[];
Expand Down
8 changes: 8 additions & 0 deletions include/assets/ast_7_ti_1.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_7_TI_1_H
#define AST_7_TI_1_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_7_ti_2.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_7_TI_2_H
#define AST_7_TI_2_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_8_ti.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_8_TI_H
#define AST_8_TI_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_9_ti.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_9_TI_H
#define AST_9_TI_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_A_ti.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_A_TI_H
#define AST_A_TI_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
25 changes: 25 additions & 0 deletions include/assets/ast_allies.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
#ifndef AST_ALLIES_H
#define AST_ALLIES_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

extern Gfx D_D000000[];
extern u16 D_D000170[];
extern u16 D_D001090[];
extern u16 D_D001FB0[];
extern u16 D_D002ED0[];
extern u16 D_D003DF0[];
extern u16 D_D004D10[];
extern u16 D_D005C30[];
extern u16 D_D006B50[];
extern u16 D_D007A70[];
extern u16 D_D008990[];
extern Gfx D_D0098B0[];
extern Gfx D_D009A40[];
extern Gfx D_D00B5C0[];
extern Gfx D_D00B720[];
extern Gfx D_D00B880[];

#endif
65 changes: 65 additions & 0 deletions include/assets/ast_andross.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,65 @@
#ifndef AST_ANDROSS_H
#define AST_ANDROSS_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

extern Gfx D_C001880[];
extern Animation D_C00208C;
extern Animation D_C002654;
extern Animation D_C002B08;
extern Gfx D_C002B20[];
extern Gfx D_C002F00[];
extern Gfx D_C0043D0[];
extern Gfx D_C004860[];
extern Animation D_C006F08;
extern Animation D_C00DE48;
extern Animation D_C00E598;
extern Gfx D_C015740[];
extern Animation D_C017050;
extern Animation D_C017430;
extern Gfx D_C017440[];
extern Vtx D_C017598[];
extern Animation D_C018BC4;
extern Limb* D_C01CC3C[];
extern Gfx D_C022520[];
extern Animation D_C023B54;
extern Animation D_C0240D0;
extern Animation D_C025C00;
extern Animation D_C029F74;
extern Animation D_C02E494;
extern Animation D_C02EDA0;
extern Animation D_C030244;
extern Animation D_C033780;
extern Animation D_C033D98;
extern ObjectInit D_C0356A4[];
extern ObjectInit D_C036310[];
extern ObjectInit D_C036B6C[];
extern ObjectInit D_C03733C[];
extern u16* D_C037E3C[];
extern f32 D_C037FCC[];
extern f32 D_C0380C0[];
extern f32 D_C0381B4[];
extern f32 D_C0382A8[];
extern f32 D_C03839C[];
extern f32 D_C038490[];
extern f32 D_C038584[];
extern f32 D_C038678[];
extern f32 D_C03876C[];
extern f32 D_C038860[];
extern f32 D_C038954[];
extern f32 D_C038A48[];
extern Gfx D_C038AC4[];
extern f32 D_C038B40[];
extern f32 D_C038B40[];
extern f32 D_C038BA4[];
extern f32 D_C038BD8[];
extern f32 D_C038DC0[];
extern f32 D_C038F24[];
extern Vtx D_C038FE8[];
extern Gfx D_C039208[];
extern u32 D_C039290[];
extern u32 D_C03A290[];

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_aquas.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_AQUAS_H
#define AST_AQUAS_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_area_6.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_AREA_6_H
#define AST_AREA_6_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_arwing.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_ARWING_H
#define AST_ARWING_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_bg_planet.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_BG_PLANET_H
#define AST_BG_PLANET_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_bg_space.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_BG_SPACE_H
#define AST_BG_SPACE_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_blue_marine.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_BLUE_MARINE_H
#define AST_BLUE_MARINE_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
8 changes: 8 additions & 0 deletions include/assets/ast_bolse.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#ifndef AST_BOLSE_H
#define AST_BOLSE_H

#include "gfx.h"
#include "sf64object.h"
#include "structs.h"

#endif
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