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Asset names and headers (sonicdcer#131)
* assets and such * here goes * here goes again * once more * once more * type fixing * type fixing * type fixing * here goes * here goes * format
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#ifndef AST_7_TI_1_H | ||
#define AST_7_TI_1_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_7_TI_2_H | ||
#define AST_7_TI_2_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_8_TI_H | ||
#define AST_8_TI_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_9_TI_H | ||
#define AST_9_TI_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_A_TI_H | ||
#define AST_A_TI_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_ALLIES_H | ||
#define AST_ALLIES_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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extern Gfx D_D000000[]; | ||
extern u16 D_D000170[]; | ||
extern u16 D_D001090[]; | ||
extern u16 D_D001FB0[]; | ||
extern u16 D_D002ED0[]; | ||
extern u16 D_D003DF0[]; | ||
extern u16 D_D004D10[]; | ||
extern u16 D_D005C30[]; | ||
extern u16 D_D006B50[]; | ||
extern u16 D_D007A70[]; | ||
extern u16 D_D008990[]; | ||
extern Gfx D_D0098B0[]; | ||
extern Gfx D_D009A40[]; | ||
extern Gfx D_D00B5C0[]; | ||
extern Gfx D_D00B720[]; | ||
extern Gfx D_D00B880[]; | ||
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#endif |
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#ifndef AST_ANDROSS_H | ||
#define AST_ANDROSS_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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extern Gfx D_C001880[]; | ||
extern Animation D_C00208C; | ||
extern Animation D_C002654; | ||
extern Animation D_C002B08; | ||
extern Gfx D_C002B20[]; | ||
extern Gfx D_C002F00[]; | ||
extern Gfx D_C0043D0[]; | ||
extern Gfx D_C004860[]; | ||
extern Animation D_C006F08; | ||
extern Animation D_C00DE48; | ||
extern Animation D_C00E598; | ||
extern Gfx D_C015740[]; | ||
extern Animation D_C017050; | ||
extern Animation D_C017430; | ||
extern Gfx D_C017440[]; | ||
extern Vtx D_C017598[]; | ||
extern Animation D_C018BC4; | ||
extern Limb* D_C01CC3C[]; | ||
extern Gfx D_C022520[]; | ||
extern Animation D_C023B54; | ||
extern Animation D_C0240D0; | ||
extern Animation D_C025C00; | ||
extern Animation D_C029F74; | ||
extern Animation D_C02E494; | ||
extern Animation D_C02EDA0; | ||
extern Animation D_C030244; | ||
extern Animation D_C033780; | ||
extern Animation D_C033D98; | ||
extern ObjectInit D_C0356A4[]; | ||
extern ObjectInit D_C036310[]; | ||
extern ObjectInit D_C036B6C[]; | ||
extern ObjectInit D_C03733C[]; | ||
extern u16* D_C037E3C[]; | ||
extern f32 D_C037FCC[]; | ||
extern f32 D_C0380C0[]; | ||
extern f32 D_C0381B4[]; | ||
extern f32 D_C0382A8[]; | ||
extern f32 D_C03839C[]; | ||
extern f32 D_C038490[]; | ||
extern f32 D_C038584[]; | ||
extern f32 D_C038678[]; | ||
extern f32 D_C03876C[]; | ||
extern f32 D_C038860[]; | ||
extern f32 D_C038954[]; | ||
extern f32 D_C038A48[]; | ||
extern Gfx D_C038AC4[]; | ||
extern f32 D_C038B40[]; | ||
extern f32 D_C038B40[]; | ||
extern f32 D_C038BA4[]; | ||
extern f32 D_C038BD8[]; | ||
extern f32 D_C038DC0[]; | ||
extern f32 D_C038F24[]; | ||
extern Vtx D_C038FE8[]; | ||
extern Gfx D_C039208[]; | ||
extern u32 D_C039290[]; | ||
extern u32 D_C03A290[]; | ||
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#endif |
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#ifndef AST_AQUAS_H | ||
#define AST_AQUAS_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_AREA_6_H | ||
#define AST_AREA_6_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_ARWING_H | ||
#define AST_ARWING_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_BG_PLANET_H | ||
#define AST_BG_PLANET_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_BG_SPACE_H | ||
#define AST_BG_SPACE_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_BLUE_MARINE_H | ||
#define AST_BLUE_MARINE_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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#ifndef AST_BOLSE_H | ||
#define AST_BOLSE_H | ||
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#include "gfx.h" | ||
#include "sf64object.h" | ||
#include "structs.h" | ||
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#endif |
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