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Releases: iopleke/Minechem

Minechem v5.0.5 for 1.7.10

20 Mar 14:43
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Minechem v5.0.5 for Minecraft 1.7.10 is officially released.
(round 2)

Minechem v5.0.5

This release marks a feature freeze for Minechem v5. I will continue doing bugfixes (should any be reported), but I will not be adding any new features.

If you'd like to support the continued development of Minechem v6, please consider making a pledge on Patreon.

Changelog:
Synth Tweaks — hilburn
Fixes unwanted potion effects — hilburn
Update version numbers — jakimfett
Get CoFH lib instead of api — jakimfett
Fix import of IEnergyReceiver — jakimfett
Add localization for recreational effect config — jakimfett
Add recreational effects toggle — jakimfett
Fix config localization failz — jakimfett
fixes derp — hilburn
Improves sided behaviour of Fusion Multiblock — hilburn
Truncate author list — jakimfett
Synthesiser Journal Fix — hilburn
Update Forge version — jakimfett
Update blacklist/synth examples — jakimfett
Fix the default synth/decomp blacklist — jakimfett
RF Fixes for v5 — hilburn
Left an optional on — hilburn
Fixes SMP Decomposer dump fluid bug — hilburn
Synthesiser Minetweaker Tweaks — hilburn
fixes #604 — way2muchnoise
adds NEI support for the bucket recipes — way2muchnoise
All teh Fixes — hilburn
Update Minetweaker.zs — hilburn
Fixes element decay — hilburn
Remove CoFH API from source — jakimfett
Fix download-task usage — jakimfett
Fluid stuff — hilburn
Fluid Decomposition Stuff — hilburn
adds decomp for dustSalt — way2muchnoise
updated textures — way2muchnoise
expands size of inv for decomp and synth — way2muchnoise
Update ru_RU.lang — verybigbro
prepped for removing CoFHAPI — hilburn
Fixes @optional derp — hilburn
Add donation info to OpenBlocks DonationStation — hilburn
Fix link — hilburn

Minechem v5.0.5 release

17 Feb 20:24
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Minechem v5.0.5 for Minecraft 1.7.10 is officially released.

Minechem v5.0.5

This release marks a feature freeze for Minechem v5. I will continue doing bugfixes (should any be reported), but I will not be adding any new features.

If you'd like to support the continued development of Minechem v6, please consider making a pledge on Patreon.

Changelog:
Synth Tweaks — hilburn
Fixes unwanted potion effects — hilburn
Update version numbers — jakimfett
Get CoFH lib instead of api — jakimfett
Fix import of IEnergyReceiver — jakimfett
Add localization for recreational effect config — jakimfett
Add recreational effects toggle — jakimfett
Fix config localization failz — jakimfett
fixes derp — hilburn
Improves sided behaviour of Fusion Multiblock — hilburn
Truncate author list — jakimfett
Synthesiser Journal Fix — hilburn
Update Forge version — jakimfett
Update blacklist/synth examples — jakimfett
Fix the default synth/decomp blacklist — jakimfett
RF Fixes for v5 — hilburn
Left an optional on — hilburn
Fixes SMP Decomposer dump fluid bug — hilburn
Synthesiser Minetweaker Tweaks — hilburn
fixes #604 — way2muchnoise
adds NEI support for the bucket recipes — way2muchnoise
All teh Fixes — hilburn
Update Minetweaker.zs — hilburn
Fixes element decay — hilburn
Remove CoFH API from source — jakimfett
Fix download-task usage — jakimfett
Fluid stuff — hilburn
Fluid Decomposition Stuff — hilburn
adds decomp for dustSalt — way2muchnoise
updated textures — way2muchnoise
expands size of inv for decomp and synth — way2muchnoise
Update ru_RU.lang — verybigbro
prepped for removing CoFHAPI — hilburn
Fixes @optional derp — hilburn
Add donation info to OpenBlocks DonationStation — hilburn
Fix link — hilburn

Minechem 1.7.10-5.0.5 RC6

02 Jan 03:15
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There was a bit of an issue with RC5, I'm removing it and putting up an RC6.

Minechem v5.0.5, release candidate 5

If no major bugs get reported in the next few days (please report all bugs on the issue tracker!), we'll stick a fork in it and call it "done!". As always, make backups, but this version should be safe for use in any and all production servers.

If you like the mod, and want to contribute, please support it via the Minechem Patreon page.

Changelog:
Frankly I'm not sure how ANY decomp recipes generated — hilburn
Update ru_RU.lang — verybigbro
Fix transposition of arguments for chemical potion effects — izak0002
Make URL trackable — jakimfett
Make Patreon tab openable — jakimfett
Remove header, fix formatting — jakimfett
fixes #552 — way2muchnoise
fixes #555 — way2muchnoise
fixes #550 — way2muchnoise
Rough Patreon tab draft — jakimfett
Fix broken link clicking — jakimfett
Remove unused logger — jakimfett
Make zLevel final — jakimfett
Add warning to URL opener — jakimfett
Set Patreon tab to white — jakimfett
Set Patreon tab tooltip — jakimfett
Add Patreon tab to machines — jakimfett
Remove unused bioReactor sound — jakimfett
Refactor whitespace/formatting — jakimfett
Moves the FuelHandler to MapKey — hilburn
Fixes Negative power % in synth gui — hilburn

Minechem 5.0.5 RC5

30 Dec 22:54
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Removing RC5 due to a decomp bug, use RC6

Happy new year, everyone!

This release candidate has a bunch of little bugfixes, some tweaks, and a bunch of holiday cheer!

Minechem v5.0.5, release candidate 5

If no major bugs get reported in the next few days (please report all bugs on the issue tracker!), we'll stick a fork in it and call it "done!". As always, make backups, but this version should be safe for use in any and all production servers.

If you like the mod, and want to contribute, please support it via the Minechem Patreon page.

Changelog:
fixes #431 for realsies — way2muchnoise
Stupid null items — hilburn
fixes #515 — way2muchnoise
added ore dict listener — hilburn
Lots of tidying — hilburn
fixes aluminium ingot recipe — hilburn
synth dupe bug fix — hilburn
fix for PoS railcraft heat block — hilburn
should fix #536 — hilburn
Add scala library to gradle build file — jakimfett
Change cellulose burn time — jakimfett
fixed some derps in MT script — hilburn
Reverted @way2muchnoise breaking the synth output — hilburn
reblanced some recipes #529 — hilburn
coverts book stuff to super recipe — hilburn
fixes #531 — hilburn
prevent empty tubes being used in fusion chamber — hilburn
glass recipe fix re: IRC — hilburn
better fusion fix — hilburn
fixes clay dupe — hilburn
adds config for NEI support — way2muchnoise
fixes #523 — way2muchnoise
applys fix for fusion to fission — way2muchnoise
fixes fisson in a better way — way2muchnoise
fixes the decomposer bug with superRecipes — way2muchnoise
changes water bottle recipe, #517 — way2muchnoise
fixes dupe with diamonds — way2muchnoise
fixes diamond block synt recipe — way2muchnoise
makes dusts not override their ingots — way2muchnoise
things! — hilburn
moves potion effects to dynamic registry — way2muchnoise
adds MT stuff for molecule effects — way2muchnoise
merry Christmas @parcel31u — way2muchnoise
stops "solid" chemical blocks from flowing down — hilburn
Fixes some stuff — hilburn
Fixes crash in #505 — hilburn
Stops squids spawning in placed elements — hilburn
moves empty tube to 0 meta — way2muchnoise
link to the actual license file — jakimfett
Fix #491 — yushijinhun
Fix time display. — yushijinhun
Fix fluid tank rendering error — yushijinhun
Fix a rendering bug — yushijinhun
improvements regarding #496 — way2muchnoise
fixes #489 — way2muchnoise
adds recipe for vines, #493 — way2muchnoise
nerfs penicillin to hell — way2muchnoise
nerfs amino acids — way2muchnoise
fix #484 — yushijinhun
Fix solid fluid still flows down. — yushijinhun
Fix PotionEnchantment localization. — yushijinhun
Fix fluids maybe do not react. — yushijinhun
removes load after reika's stuff — hilburn

Minechem 5.0.5 RC4

27 Nov 19:02
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This RC is mostly minor tweaks, like fixing an incorrect chemical cost, and making gem dusts not get their recipes overridden.

Minechem v5.0.5, release candidate 2

What's a release candidate? It's a build that we're 99% sure is ready to be considered an official release. If no major bugs get reported in the next week (please report all bugs on the Minechem issue tracker!), we'll stick a fork in it and call it "done!".

As always, make backups, but this version should be safe for use in any and all production servers.

Changelog:
fixes gems getting overriden by their dust form — way2muchnoise
Pop a empty bucket back. — yushijinhun
Fix it maybe throws ConcurrentModificationException — yushijinhun
Dispenser can dispense MinechemBucket. — yushijinhun
Dispenser can receive MinechemFluid. — yushijinhun
Implement #313 — yushijinhun
Added edit guidelines — jakimfett
Add sublime text project files to ignore — jakimfett
fixes issue with shapelessRecipes in the journal used in the synthesismachine — way2muchnoise
adds some checks to prevent overwriting existing recipes — way2muchnoise
fixes #471 — way2muchnoise

Minechem 5.0.5 RC3

20 Nov 23:19
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This RC adds a number of optimizations for networking, and a rework of the recipe storage system. Also fixes a couple of edge case bugs.

Minechem v5.0.5, release candidate 2

What's a release candidate? It's a build that we're 99% sure is ready to be considered an official release. If no major bugs get reported in the next week (please report all bugs on the Minechem issue tracker!), we'll stick a fork in it and call it "done!".

As always, make backups, but this version should be safe for use in any and all production servers.

If you like the mod, and want to contribute, please take a look at the Minechem Patreon page.

Changelog:
A load of null checking for keys — charliepaterson89
fixes server update for fluid dump — way2muchnoise
adds a proper tank to the decomposer, #462 — way2muchnoise
finishes the dump button — way2muchnoise
fixed fluidstack hash — charliepaterson89
Complete Rework of Recipe Maps — charliepaterson89
fixes sending of power update packages — way2muchnoise
Decomposer Idle improvements — charliepaterson89
Synth optimization — charliepaterson89
Decomposer optimization — charliepaterson89
Missed a flag — charliepaterson89
be gone UUID — way2muchnoise
adds debug prints to getKey method — way2muchnoise
better way of debug checking for the key — way2muchnoise
Update zh_CN.lang — 2655264094
Fixes derp — charliepaterson89
Adds null checking for keys — charliepaterson89
Fixes the synth crashing — charliepaterson89
Update OreDictionaryBaseOreEnum.java — Mazdallier
Enforce Unique Keys — charliepaterson89
Adds IDecomposerControl — charliepaterson89
Prevents the generation of an empty tube recipe — charliepaterson89
ups zLevel on itemRendering in Inv so that they render in HQM books — way2muchnoise
Fixes some OreDict derps — charliepaterson89
Adds check for damaged/broken nbt — charliepaterson89

Minechem 1.7.10-5.0.5 RC2

09 Nov 20:40
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This is an incremental update to fix a couple of NPE errors and a dupe glitch with Steve's Factory Manager.

Minechem v5.0.5, release candidate 2

What's a release candidate? It's a build that we're 99% sure is ready to be considered an official release. If no major bugs get reported in the next week (please report all bugs on the Minechem issue tracker!), we'll stick a fork in it and call it "done!".

As always, make backups, but this version should be safe for use in any and all production servers.

If you like the mod, and want to contribute, please take a look at the Minechem Patreon page.

Changelog:
Update zh_CN.lang — Mrkwtkr
Fix NaN bug. — yushijinhun
Fix fluid will lose it RadiationInfo if you will it with bucket. — yushijinhun
Fix fluid item rendering. — yushijinhun
Merge MinechemHelper into MinechemUtil. — yushijinhun
fixes #420 — way2muchnoise
updates to gitignore — way2muchnoise
What fool missed this null check — charliepaterson89
fixes multi-input shaped recipes being buggered — charliepaterson89
Remove libs from the repo, rework gitignore — jakimfett
Add MineTweaker and ComputerCraft downloads — jakimfett

Minechem 1.7.10-5.0.5 RC1

08 Nov 19:08
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It's finally here. We've fixed bugs. We've added features. We've gotten feedback, and we've added Minetweaker support.

Minechem v5.0.5, release candidate 1

What's a release candidate? It's a build that we're 99% sure is ready to be considered an official release. If no major bugs get reported in the next week (please report all bugs on the Minechem issue tracker!), we'll stick a fork in it and call it "done!".

I'd like to thank everyone who has contributed to this release, and especially my partners in crime way2muchnoise and hilburn, who took point while I recover from carpal tunnel syndrome and tendinitis. Without them, this release wouldn't have been ready anytime soon.

As always, make backups, but this version should be safe for use in any and all production servers.

If you like the mod, and want to contribute, please take a look at the Minechem Patreon page.

Changelog (since the last beta):
fixes dirty colonial spelling of aluminium — charliepaterson89
fixes tank rendering — charliepaterson89
"fixes" bug with OpenBlocks tanks — way2muchnoise
fixes rendering in first person for elements and molecules — way2muchnoise
puts some bucket code back in place now with registering to the bus — way2muchnoise
fixes render of buckets in first person — way2muchnoise
fixes localKey for advancedTurtleAI — way2muchnoise
fixes implementation of INoDecay — way2muchnoise
fixes the renderbug in the journal — way2muchnoise
fixes recipes for water buckets — way2muchnoise
fixes issues with tubes and water tanks — way2muchnoise
fixes issues with water tubes and tanks — way2muchnoise
adds missing localization — way2muchnoise
Update fr_FR.lang — Mazdallier
Adds onDecay event to Chemical Turtles — charliepaterson89
Advanced Turtle AI — charliepaterson89
Reworked Radiation — charliepaterson89
Actually fixes No-CC loading — charliepaterson89
Less hacky — charliepaterson89
fixes some rendering issues — way2muchnoise
Fixes load without CC — charliepaterson89
fixes build and readded null check — way2muchnoise
Cleanup — charliepaterson89
Refactoring — charliepaterson89
Doh — charliepaterson89
Turtles Completed — charliepaterson89
Cleared out some defunct code — charliepaterson89
Better Methods — charliepaterson89
adds use of @optional annotation to CC turtles — way2muchnoise
Turtle initial — charliepaterson89
fixes #393 and fixes the rendering in the microscope — way2muchnoise
finishs work on the microscoop — way2muchnoise
adds missing music disks — way2muchnoise
Blacklist stuff — charliepaterson89
Moved recipe stuff to PostInit — charliepaterson89
Blacklist update — charliepaterson89
Blacklist final — charliepaterson89
Streamlined the Synth recipe matching a bit — charliepaterson89
Streamlining — charliepaterson89
removes water as minechemFluid — way2muchnoise
more fixes also closes #384 — way2muchnoise
removes some unused bucket code — way2muchnoise
removes fluid renderer because it cause more problems then it fixes, fixes #387 — way2muchnoise
removes import — way2muchnoise
removes renderId from fluidBlocks — way2muchnoise
improves sorting of decomposer recipes in NEI, #384 — way2muchnoise
more fluid fixing, #387 — way2muchnoise
all kinds of fixes — way2muchnoise
tons of cleaning and fixing — way2muchnoise
Fix bucket rendering. — yushijinhun
Change loading sequence. — yushijinhun
Move buckets to a new creative tab — yushijinhun
Fix bucket localization. — yushijinhun
Fix loading sequence. — yushijinhun
Fix chemical reaction. — yushijinhun
Add radiation info for bucket — yushijinhun
Add chemical bucket decaying. — yushijinhun
fixes placing of molecules in creative mode — way2muchnoise
Update en_US.lang — 1069894992
Update zh_CN.lang — 1069894992
Fix radiation fluids placing bug. — yushijinhun
Fix radioactivity fluids dispensing bug. — yushijinhun
remove test code — yushijinhun
Fix consume undue elements. — yushijinhun
Fix items only will explode when a player nearby. — yushijinhun
fixes #375 — way2muchnoise
correct event for the food spiking, #375 — way2muchnoise
Spend up name -> molecule/element finding. — yushijinhun
fixes some derpy things with emptying fluids out of tubes, #372 — way2muchnoise
adds buckets, needs work tho — way2muchnoise
improves foodSpiking, #371 — way2muchnoise
Fuel stuff — charliepaterson89
bloody json-leave me alone — charliepaterson89
Config Lang updates — charliepaterson89
extra creative checks — way2muchnoise
Element Item now places fluid in creative mode — charliepaterson89
Molecule Item Creative Small Stack use — charliepaterson89
Test Tube Handling improved — charliepaterson89
Minechem Fuels! — charliepaterson89
Fixed fuels — charliepaterson89
Railcraft goodness — charliepaterson89
Element 125mB stuffs — charliepaterson89
Elements done — charliepaterson89
Molecules done — charliepaterson89
makes transposer return tubes not buckets — way2muchnoise
Fixed derp — charliepaterson89
Removed rudeness — charliepaterson89
I'm stupid and I feel stupid — way2muchnoise
makes tubes hold 125mb of fluid — way2muchnoise
missed call to changed method — way2muchnoise
fixes automation dupe with synth — way2muchnoise
removes chance for super recipe output in NEI — way2muchnoise
Stupid Maps — charliepaterson89
fixes double bronze output — way2muchnoise
Fixed Fission Chamber — charliepaterson89
cleanup — charliepaterson89
Actual cleanup — charliepaterson89
Recipe Culling Improved — charliepaterson89
Update fr_FR.lang — Mazdallier
fixes chance for super recipes — way2muchnoise
fixes NEI, filters out looped recipes — way2muchnoise
removes commented code — way2muchnoise
removes unnecessary imports — way2muchnoise
Changed Stained glass synth output.. whoops — charliepaterson89
Added RotaryCraft Decomposer support — charliepaterson89
Improved RotaryCraft support — charliepaterson89
Big Super Recipe Change — charliepaterson89
Removed print — charliepaterson89
Added Carbon support to Iron Polytool — charliepaterson89
Derpbegone — charliepaterson89
PolytoolTypeIron update — charliepaterson89
deleted the annoying json file — charliepaterson89
Update fr_FR.lang — Mazdallier
Update fr_FR.lang — Mazdallier
Fix code whitespace/formatting — jakimfett
reworked algorithm to show NEI decomp output, fixes #343 — way2muchnoise
Fix creative mode chemist journal crash — jakimfett
Add decom for book/bookshelf — jakimfett
moar refactoring — way2muchnoise
adds missing localization for unstable — way2muchnoise
Alphabetize classifications, polytool info, elements, minerals, molecules, localization for configs + ETC — jprladyd1520
Decomp + recipe stuff — charliepaterson89
Lots of Compat — charliepaterson89
Super Recipe — charliepaterson89
Changed iron bars to be worth the same as raw amount of Fe as 1 ingot — widd
Fixed duplicate recipe — widd
Changed iron bar value to 6 Fe — widd
big code refactor — way2muchnoise
Added DMT and a corresponding effect when consumed — widd
fixed imports — widd
ACTUALLY fix imports (oops) — widd
adds recipe for empty tube — way2muchnoise
Fix API. — yushijinhun
Fixed Synth output bug — charliepaterson89
implements a cursor to the textfield — way2muchnoise
Updated stone and cobblestone recipes — charliepaterson89
Fixed blacklist derp — charliepaterson89
Add radiation info for fluids. — yushijinhun
Some refactors — yushijinhun
Add radiation info for fluids from dispenser. — yushijinhun

1.7.10-5.0.5.229

22 Oct 18:43
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1.7.10-5.0.5.229 Pre-release
Pre-release

Huge amount of changes in this update, I highly recommend regenerating your config file. Big thanks to way2muchnoise and hilburn for their work on this update.

Beta releases are normally stable enough to be used in production servers, but you should definitely make backups before updating.

Please report any bugs on the issue tracker.

Changelog:
adds molecules to the oreDict — way2muchnoise
small nei decomp change — way2muchnoise
fixed derp and update javadoc — charliepaterson89
Updated MT syntax for decomposer — charliepaterson89
NEI overlay in minechem inventorys, all kinds of visual tweaks — charliepaterson89
Molecule — charliepaterson89
Elements and Molecules done — charliepaterson89
Fixed Molecule Ordering in Creative Tab — charliepaterson89
MT Molecule — charliepaterson89
More MT Molecule — charliepaterson89
Moved Decomposer Outputs back to the end — charliepaterson89
MT for Decomp and Synth finished — charliepaterson89
NEI overlay in minechem inventorys, all kinds of visual tweaks — way2muchnoise
Updated Decomposer MT to accept ItemStacks — charliepaterson89
Updated MT Synthesiser to accept Stacks — charliepaterson89
Fixed weird syntax derpiness — charliepaterson89
updated oreDict handlers, #305 — way2muchnoise
Improved MT formatting a bit — charliepaterson89
adds searchbar to chemist journal — way2muchnoise
fixes nei rendering itemStacks on top of eachother — way2muchnoise
Improved Minetweaker functionality — charliepaterson89
Add color for fluid item. — yushijinhun
NEI magics — charliepaterson89
removes check used for debugging — way2muchnoise
update recipe to ignore recipes that uses the same item as the output — way2muchnoise
Minetweaker — charliepaterson89
Removed debug stuff — charliepaterson89
Fixed derp — charliepaterson89
Included MineTweaker — charliepaterson89
work on reverse search for element and molecule recipes — way2muchnoise
fixes crash with recipes having chance decomp into nothing — way2muchnoise
Fix blacklist derp — jakimfett
Massive code whitespace/formatting adjustment — jakimfett
NEI magics — way2muchnoise
Thermal Foundation Recipes — charliepaterson89
Add decomp/synth for dragon eggs — jakimfett
Update to Forge 10.13.2.1231 — jakimfett
Switch blacklists to use unlocalized names — jakimfett
adds oreDict for mercury, #266 — way2muchnoise
get renderId dynamicly for fluids — way2muchnoise
Fix a API bug. — yushijinhun
Fix molecule itemstack will be consumed after eaten. — yushijinhun
Fix MoleculeItem render error — yushijinhun
fixes oreDict entry, #276 — way2muchnoise
Fix #286 — yushijinhun
Fix zh_CN.lang — yushijinhun
Fix localization errors. — yushijinhun
API refactors — yushijinhun
Fixed @optional in MinechemTileEntityElectric to depend on RF API instead of CoFHCore — blackdew
SynthesisTileEntity.canExtractItem should not call takeStacksFromStorage (results in destroying resources and energy when used with any automation) — blackdew
Fix item reader bug. — yushijinhun
Updated localizations — RenateStrind
some recipe reworks — way2muchnoise
fixes hang with railcraft, #270 — way2muchnoise
made recursive depth configable — way2muchnoise
Replace IMinechemFluid with MinechemFluid. — yushijinhun
Make solid fluid not flow. — yushijinhun
Rewrite some code of the reaction. — yushijinhun
Make some fields final. — yushijinhun
Update en_US.lang and zh_CN.lang — yushijinhun
Create fr_FR.lang — Mazdallier
Fix MoleculeItem doesn't display timeLeft. — yushijinhun
update null checks to use getKey method — way2muchnoise
Update fr_FR.lang — Mazdallier
Update fr_FR.lang — Mazdallier
extra null check, #270 — way2muchnoise
more work on decompRecipeHandling — way2muchnoise
Overload registerMolecule method. — yushijinhun
Add method registerFluidChemicalReaction(). — yushijinhun
Add JavaDoc. — yushijinhun
fixes #268 — way2muchnoise
no more oreBlock synthesis — way2muchnoise
fixes some inconsistencies with decomposer — way2muchnoise
decay rework 2 — way2muchnoise
Add API to add molecules. — yushijinhun
rework of the decay mechanic — way2muchnoise
Fix only can pop only one fluids of each kinds of fluids. — yushijinhun
Fix stacksize of FluidElement.getOutputStack()'s return value is 0. — yushijinhun
Replace Vector3 with CoordTuple. — yushijinhun
start decay on decompostion — way2muchnoise
proper implemention for NoDecay interface — way2muchnoise
updates to the recursive recipes and their NEI handling — way2muchnoise
moves IRadiationShield to API for #257 — way2muchnoise
Add radioactive name, time left, room state information to molecules. — yushijinhun
Use new random color algorithm.Make solid flow more slowly. — yushijinhun
Add some molecules. Add some fluids radiation. Move methods. — yushijinhun
Element and Molecule refactors. — yushijinhun
Add radiation for molecule. — yushijinhun
Add molecule decay. — yushijinhun
fixes #249, but breaks decomposing of XU generators — way2muchnoise
fixes recursive recipes for XU generators — way2muchnoise
Update en_US.lang and zh_CN.lang — yushijinhun
General fluid recipe maintenance and patching — bjculkin
Minor maintenance & problem solving — bjculkin
Merge ore dictionary commits — bjculkin
Add support for extra utilities — bjculkin
moves FluidReactionClasses to fluid package — way2muchnoise
Added MineFactoryReloaded support. — bjculkin
oreDictHandler updates — way2muchnoise
fixes #247, fixes #248 — way2muchnoise
fixes bug with writing NBT on journal — way2muchnoise
adds package-info to the API — way2muchnoise
adds removal of recipes to the API — way2muchnoise
fixes dupe with SFM and synthesis, #241 — way2muchnoise
fixes salt decompostion, #236 — way2muchnoise
fixes #238 — way2muchnoise
fixes issues with fission — way2muchnoise

1.7.10-5.0.5.181

10 Oct 03:35
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1.7.10-5.0.5.181 Pre-release
Pre-release

This is Minechem 1.7.10 beta 5.
Beta releases are generally stable enough to be used on servers, but definitely still make backups before updating.
Please report any bugs on the bugtracker.

Changelog:
Update zh_CN.lang — crafteverywhere
fixes fluid dupe with transposer, #217, thx @skyboy for the tip — way2muchnoise
optimizes imports — way2muchnoise
fixes cost for mod ores, #233 — way2muchnoise
more NEI enhancement — way2muchnoise
adds null check — way2muchnoise
improves decomposer nei plugin — way2muchnoise
rework decomp nei ui — way2muchnoise
Add fluids reaction system. — yushijinhun
chance* — yushijinhun
Update free space find algorithm. — yushijinhun
Pop a item when no space to generate new chemical. — yushijinhun
Add more chemical fluids reaction. — yushijinhun
Fix fluids reaction will deplete full EntityItem. — yushijinhun
Some refactors, update en_US.lang and zh_CN.lang — yushijinhun
Molecules have room status. Solid,liquid,gas have different viscosity. — yushijinhun
Right click a water block with a empty tube to receive water. — yushijinhun
Two fluids will explode when they meet if you want. — yushijinhun
Add config.explosionFluidMeetFluid and config.explosionItemMeetFluid into config. — yushijinhun
Remove items or fluids after explosion. — yushijinhun
Update zh_CN.lang — yushijinhun
Fix chemical fluids cannot place on the non-solid block. — yushijinhun
fixes #214 — way2muchnoise