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README.txt
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##########
## INFO ##
##########
This is the AIMS@UNM Supercomputing project for 2012-13.
It is a StarLogo model of human ecology in cities, and is still undergoing heavy modification.
More information is available on github.com/nightcaptain/HumanEcology, our information tab in the program, and our interim report at http://mode.lanl.k12.nm.us/get_interim1213.php?team_id=3.
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## TODO: ##
###########
** Top-priority items **
- Set scale of pixels to physical meters and dial back agent speed as necessary
- What size is appropriate?
- Modify patches to have a "set" amount of food
- Consider other agents-- horses, specifically, and the rules that bind their movement
- Fix hole-clearing and variable-clearing in setup
- Regrowth of food
- Reproduction and death
- Completely redo information tab
- Cite sources
** Do when able **
- Delete missed comments; unused variables; useless functions;; splitscreen remnants
- Change patch colors of pheromones to roadlike colours
- Rename instances of "nest" to city; other semantic changes
** Future ideas **
- Creation of other settlements/cities
- Energy cost of harvesting
- Technological evolution over time
- Side-by-side comparison of a rural-starting v. industrial-starting society
- City agent for growth
##################
## CONTRIBUTORS ##
##################
Team Members:
Walid Hasan (walid78k)
Israel Montoya ()
Nico Ponder (nightcaptain)
RJ Rosa (RonaldRosa)
Roderick Van Why ()
Mentors/Teachers:
Andrew Hostetler
Michael Harris
Neal Holtschulte
Trevor Fristoe
Sean Hammond
Jeff Nikola
Michael Chang
## ADD THE REST OF UNM TEAM ##