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########## ## INFO ## ########## This is the AIMS@UNM Supercomputing project for 2012-13. It is a StarLogo model of human ecology in cities, and is still undergoing heavy modification. More information is available on github.com/nightcaptain/HumanEcology, our information tab in the program, and our interim report at http://mode.lanl.k12.nm.us/get_interim1213.php?team_id=3. ########### ## TODO: ## ########### ** Top-priority items ** - Set scale of pixels to physical meters and dial back agent speed as necessary - What size is appropriate? - Modify patches to have a "set" amount of food - Consider other agents-- horses, specifically, and the rules that bind their movement - Fix hole-clearing and variable-clearing in setup - Regrowth of food - Reproduction and death - Completely redo information tab - Cite sources ** Do when able ** - Delete missed comments; unused variables; useless functions;; splitscreen remnants - Change patch colors of pheromones to roadlike colours - Rename instances of "nest" to city; other semantic changes ** Future ideas ** - Creation of other settlements/cities - Energy cost of harvesting - Technological evolution over time - Side-by-side comparison of a rural-starting v. industrial-starting society - City agent for growth ################## ## CONTRIBUTORS ## ################## Team Members: Walid Hasan (walid78k) Israel Montoya () Nico Ponder (nightcaptain) RJ Rosa (RonaldRosa) Roderick Van Why () Mentors/Teachers: Andrew Hostetler Michael Harris Neal Holtschulte Trevor Fristoe Sean Hammond Jeff Nikola Michael Chang ## ADD THE REST OF UNM TEAM ##
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