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## INFO ##
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This is the AIMS@UNM Supercomputing project for 2012-13.
It is a StarLogo model of human ecology in cities, and is still undergoing heavy modification.
More information is available on github.com/nightcaptain/HumanEcology, our information tab in the program, and our interim report at http://mode.lanl.k12.nm.us/get_interim1213.php?team_id=3.



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## TODO: ##
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  ** Top-priority items **
     - Set scale of pixels to physical meters and dial back agent speed as necessary
       - What size is appropriate?
       - Modify patches to have a "set" amount of food
       - Consider other agents-- horses, specifically, and the rules that bind their movement
     - Fix hole-clearing and variable-clearing in setup
     - Regrowth of food
     - Reproduction and death
     - Completely redo information tab
     - Cite sources

  ** Do when able **
     - Delete missed comments; unused variables; useless functions;; splitscreen remnants
     - Change patch colors of pheromones to roadlike colours
     - Rename instances of "nest" to city; other semantic changes
     
  ** Future ideas **
     - Creation of other settlements/cities
     - Energy cost of harvesting
     - Technological evolution over time
     - Side-by-side comparison of a rural-starting v. industrial-starting society
     - City agent for growth

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## CONTRIBUTORS ##
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Team Members:
  Walid Hasan (walid78k)
  Israel Montoya ()
  Nico Ponder (nightcaptain)
  RJ Rosa (RonaldRosa)
  Roderick Van Why ()

Mentors/Teachers:
  Andrew Hostetler
  Michael Harris
  Neal Holtschulte
  Trevor Fristoe
  Sean Hammond
  Jeff Nikola
  Michael Chang
 ## ADD THE REST OF UNM TEAM ##

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2012-13 AIMS@UNM Supercomputing project

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