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release-2.3.00

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@jdmonin jdmonin released this 26 May 23:53
  • Gameplay:
    • New optional house rule: On 6-player board, allow Special Building phase only if game actually has 5 or 6 players
    • Bugfixes at server:
      • Forgotten Tribe scenario: If a ship claimed a Special Victory Point and was later moved,
        player silently lost that SVP
      • Forgotten Tribe scenario: While Special Building a ship, if a port was picked up and placed,
        turn order afterwards was incorrectly resumed at next clockwise player
      • Through The Desert scenario: Could not build roads on some edges of desert strip
  • Client:
    • Game window:
      • Hotkeys:
        • Roll dice with Ctrl-R/Alt-R/Cmd-R
        • End turn (Done) with Ctrl-D/Alt-D/Cmd-D
        • Accept/ReJect/Counter trade offers when just one is visible, with Ctrl or Alt or Cmd + A/J/C
          • Since chat input field already has a hotkey for Ctrl/Alt/Cmd-A when focused:
            When cursor is in chat, hit Ctrl/Alt/Cmd-A once to select all text, again to Accept the trade offer
      • Bugfix: If player had SVP, square showing SVP amount overlapped current trade offer, revealed VP cards, name of player's Wonder
    • Bugfix: If started a practice game, then connected to a server game: Practice game trades stopped working; might've joined server game as "Player" or "null"
  • Bots/AI:
    • When offering a trade to human players, shorten max wait to 30 seconds (was 100)
  • Server Administration:
    • Expanded functions, added more stats
    • Improved admin user-friendliness
    • Admin users can chat and run commands while observing a game
  • For developers:
    • Can save/load some games using local files and debug commands
  • Other changes: see Versions.md

Downloads:

  • jsettlers-2.3.00-full.jar can run as client or host a server
  • jsettlers-2.3.00-server.jar is server only
  • jsettlers-2.3.00-full.tar.gz contains all jars, source code, and SQL scripts.