Releases: jeffcampbellmakesgames/Entitas-Redux
v2.1.4
v2.1.3
v2.1.3
v2.1.2
v2.1.2
v2.1.1
v2.1.1
v2.1.0
v2.1.0
v2.0.1
v2.0.1
v2.0.0
v2.0.0
v1.3.5
Summary
This release includes a bug fix for code generation.
Note: If you install EntitasRedux using a .UnityPackage
you must also grab the latest release of Genesis as well from here as it is not included. For better dependency handling, I would recommend using OpenUPM instead.
ADDED
- NA
CHANGED
- NA
FIXED
- Components that have both an
[Event]
and[Cleanup]
attribute will no longer generate an additional cleanup system for the event listener interface component generated as a result of the[Event]
attribute.
REMOVED
- NA
v1.3.4
Summary
This release contains two small bug fixes.
Note: If you install EntitasRedux using a .UnityPackage
you must also grab the latest release of Genesis as well from here as it is not included. For better dependency handling, I would recommend using OpenUPM instead.
ADDED
- NA
CHANGED
- NA
FIXED
- Resolved code-generation compiler error for empty context with zero components where CopyTo, CopyComponentTo methods would not be present.
- Resolved build-time compile error for missing member
Contexts.SharedInstance
REMOVED
- NA
v1.3.3
Summary
This release contains a small quality of life addition for refactor mode. When refactor mode is enabled and a developer attempts to enter play mode, a modal warning will be shown that it should be disabled before playing. If Disable Refactor Mode is selected, play mode will be stopped and refactor mode disabled, which will cause a script recompile. If Enter PlayMode is selected, playmode will proceed and a warning issued in the console.
Note: If you install EntitasRedux using a .UnityPackage
you must also grab the latest release of Genesis as well from here as it is not included. For better dependency handling, I would recommend using OpenUPM instead.
ADDED
- Added a warning modal dialog to be shown when when entering playmode and refactor mode is enabled.
CHANGED
- Refactored some internals for refactor mode for easy reuse elsewhere in the framework.
FIXED
- NA
REMOVED
- NA