1. Adds a head for every mob and mob variant in the game --> over 170 different heads
2. Custom sound for all heads when placed on note blocks
3. Configure if the heads should not drop or drop --> More is coming soon!
Change the drop condition for the heads:
/scoreboard players set &drop_condition mobheads.config value
value = 0 = no head drops at all
value = 1 = heads will always drop when a mob dies --> default value
WIP - Coming with next update
value = 2 = heads only drop when the mob was killed by a player
1. Function to give yourself any head you want
2. Setting to change if the heads should only be dropped when the mob was killed by a player
Installation
Make sure to have the correct version for your world/server
WIN + R --> .minecraft
--> saves
--> YourWorldName
--> datapacks
Put the datapack inside the datapacks
folder
do /reload
ServerName
--> data
--> world
--> datapacks
Put the datapack inside the datapacks
folder
do /reload
WIN + R --> .minecraft
--> saves
--> YourWorldName
--> mods
Put the mod inside the mods
folder
restart your game
ServerName
--> data
--> mods
Put the mod inside the mods
folder
restart the server
0.01 - 1%
- cave spider
- enderman
- skeleton
- zombie
- invulnerable wither skull
0.02 - 2%
- blaze
- sheep (heads for all 16 different colors)
- cow
- drowned
- iron golem
- pig
- snow golem
- spider
- witch
- creeper
0.035 - 3.5%
- chicken
- evoker
- husk
- piglin
- slime
- squid
0.1 - 10%
- villager (snow, savanna, plains, desert, jungle, taiga, + all professions)
- bee
- rabbit (brown, white, gold, salt, black, white splotched, evil)
- horse (white, creamy, chestnut, brown, black, gray, dark_brown)
- llama (white, creamy, gray, brown)
- mooshroom (red, brown)
- cod
- frog (cold, temperate, warm)
- donkey
- endermite
- ghast
- goat
- guardian
- hoglin
- mule
- phantom
- piglin brute
- pillager
- pufferfish
- salmon
- shulker
- silverfish
- strider
- stray
- tropical fish
- turtle
- wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)
- zombified villager (snow, savanna, plains, desert, jungle, taiga, + all professions)
- zombified piglin
- bogged
- magma cube
0.3 - 30%
- bat
- trader llama (white, creamy, gray, brown)
- dolphin
- glow squid
- ocelot
- polar bear
- ravager
- fox (red, snow)
- skeleton horse
- vex
- vindicator
- zombie horse
- armadillo
- breeze
- camel
- tadpole
- illusioner
0.5 - 50%
- cat (all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, - tabby, white)
- allay
- axolotl (pink, wild, gold, cyan)
- elder guardian
- panda (normal, weak)
- zoglin
0.7 - 70%
- parrot (red, blue, cyan, gray, green)
- wandering trader
- sniffer
- panda (aggressive, lazy, worried, playful, brown)
0.95 - 95%
- charged creeper
- warden
- wither
- ender dragon
- blue axolotl
Drop chances for 1.20.4 and 1.20.5-6
You can use Ctrl + F to search
- Chicken
- Cow
- Cave Spider
- Creeper
- Pig
- Sheep (different heads for all colors)
- Skeleton
- Spider
- Zombie
- Snow Golem
- Iron Golem
- Bat
- Bee
- Blaze
- Bogged
- Cod
- Donkey
- Drowned
- Enderman
- Evoker
- Frog (variants: cold, temperate, warm)
- Glow Squid
- Guardian
- Hoglin
- Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown)
- Husk
- Llama (variants: white, creamy, gray, bronw)
- Magma Cube
- Mooshroom (variants: red, brown)
- Mule
- Phantom
- Piglin
- Pillager
- Pufferfish
- Salmon
- Slime
- Squid
- Tropical Fish
- Villager (snow, savanna, plains, desert, jungle, taiga)
- Witch
- Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)
- Armadillo
- Allay
- Axolotl (variants: pink, wild, gold, cyan, blue)
- Breeze (1.20.5)
- Camel
- Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white)
- Dolphin
- Elder Guardian
- Endermite
- Fox (variants: red, snow)
- Ghast
- Goat
- Illusioner (not in game)
- Ocelot
- Parrot (variants: red, blue, cyan, gray, green)
- Piglin Brute
- Polar Bear
- Rabbit (variants: brown, white, gold, salt, black, white splotched, evil)
- Ravager
- Shulker
- Silverfish
- Skeleton Horse
- Stray
- Strider
- Trader Llama (variants: white, creamy, gray, bronw)
- Turtle
- Vex
- Vindicator
- Wandering Trader
- Zoglin
- Zombie Horse
- Zombie Villager
- Zombified Piglin
- Sniffer
- Warden
- Panda (variants: normal, lazy, worried, playful, weak, aggressive)
- Enderdragon
- Wither
- Brown Panda
In the datapack, you can edit these chances by changing the value in:
data/minecraft/loot_tables/entities/entity.json
in there, look fore "name": "minecraft:player_head" and change the "chance" to the value you want it to drop
Datapack created by Jodek published on modrinth: https://modrinth.com/user/Jodek
Questions or issues? -> discord server | or create an issue on github