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feat: Project File Generation (#96) and Pyro Compiler Integration
* Commands for generating workspaces and .ppj files * Compiler build task integration
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@@ -1,5 +1,6 @@ | ||
debug-bin | ||
debug-plugin | ||
pyro/ | ||
out | ||
node_modules | ||
.vscode-test/ | ||
|
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13 changes: 13 additions & 0 deletions
13
src/papyrus-lang-vscode/resources/fo4/Fallout4.code-workspace
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{ | ||
// created by vscode papyrus-lang papyrus.skyrimSpecialEdition.generateProject | ||
"folders": [ | ||
{ | ||
"path": "." | ||
} | ||
], | ||
"settings": { | ||
"papyrus.fallout4.enabled": true, | ||
"papyrus.skyrim.enabled": false, | ||
"papyrus.skyrimSpecialEdition.enabled": false | ||
} | ||
} |
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<?xml version='1.0'?> | ||
<!-- Created by vscode papyrus-lang papyrus.fallout4.generateProject --> | ||
<PapyrusProject xmlns="PapyrusProject.xsd" | ||
Flags="Institute_Papyrus_Flags.flg" | ||
Output="..\..\" | ||
Asm="Discard" | ||
Optimize="false" | ||
Release="false" | ||
Final="false"> | ||
<Imports> | ||
<Import>.</Import> | ||
<Import>..\DLC06</Import> | ||
<Import>..\DLC05</Import> | ||
<Import>..\DLC04</Import> | ||
<Import>..\DLC03</Import> | ||
<Import>..\DLC02</Import> | ||
<Import>..\DLC01</Import> | ||
<Import>..\Base</Import> | ||
</Imports> | ||
<Folders> | ||
<Folder>.</Folder> | ||
</Folders> | ||
</PapyrusProject> |
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{ | ||
// created by vscode papyrus-lang papyrus.skyrimSpecialEdition.generateProject | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": "Fallout 4", | ||
"type": "papyrus", | ||
"request": "attach", | ||
"game": "fallout4" | ||
}, | ||
{ | ||
"label": "Fallout 4 (use .ppj)", | ||
"body": { | ||
"name": "Fallout 4 Project", | ||
"type": "papyrus", | ||
"request": "attach", | ||
"game": "fallout4", | ||
"projectPath": "${workspaceRoot}\\Scripts\\Source\\User\\fallout4.ppj" | ||
} | ||
} | ||
] | ||
} |
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