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Game
The game is what executes and renders data produced by the Creation Kit. For example Skyrim, Skyrim Legendary Edition, Skyrim Special Edition, and Fallout 4. These games are powered by the Creation Engine.
These documents will not cover the games such as Skyrim or Fallout 4 in depth.
All application settings for the games.
The game's installation directory contains it's initialization file templates. These are used by the launcher to provide preset settings and defaults. These files are automatically installed or generated by the game and its launcher and typically should remain unedited by users.
...\
<INSTALL>\*.ini
Installation | Skyrim | Skyrim SE | Fallout 4 |
---|---|---|---|
low.ini |
Yes | Yes | Yes |
medium.ini |
Yes | Yes | Yes |
high.ini |
Yes | Yes | Yes |
VeryHigh.ini |
Yes | No | No |
ultra.ini |
No | Yes | Yes |
Skyrim_Default.ini |
Yes | Yes | No |
Fallout4_Default.ini |
No | No | Yes |
The installation directory contains files and folders used by the game. Among these, the Data Directory is where authors will spend the most time. The game will load *Data Files, Archive Files, Initialization Files from this folder. With the Enable Loose Files configuration, the game will also consider several sub-directories that load specific assets based on their file type.
-
...\
<INSTALL>\Data\
: Loads Data Files, Archive Files, and Initialization Files. -
...\
<INSTALL>\Data\Interface\
: Loads Interface Files for the game. -
...\
<INSTALL>\Data\Layouts\
: Loads window presets for the Creation Kit. -
...\
<INSTALL>\Data\LSData\
: Loads lip-sync data for the Creation Kit. -
...\
<INSTALL>\Data\Materials\
: Loads Material Files for the game. -
...\
<INSTALL>\Data\Meshes\
: Loads Model Files for the game. -
...\
<INSTALL>\Data\Programs\
: Loads Interface Files for Holotapes which are a Scaleform Program. -
...\
<INSTALL>\Data\Scripts\
: Loads Script Files. -
...\
<INSTALL>\Data\Sound\
: Loads Sound Files for the game. -
...\
<INSTALL>\Data\Textures\
: Loads Texture Files for the game. -
...\
<INSTALL>\Data\Video\
: Loads Video Files for the game.
- TODO: Enable Debug Mode (profiling, logging, and tracing)
- TODO: initialization files and directories
- TODO: Developer Console, common commands
- TODO: Developer Console, papyrus commands
Extension
Features
- Language Definition
- IntelliSense
- Code Navigation
- Refactoring
- Compilation
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Debugging
- Debug View
- [Debug Console](Debug Console)
- [Assembly View](Assembly View)
Creation Engine
Language
Help